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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Warzone
// Author   : Andras Piroska
// Filename : warz.map
// mapmd4   : b0ba9af53bdc7c8faa3c1f9fda4fbaa1 // 1997-06-07
// mapmd4   : 22851fa3d373d8fa275006c1443052a2 // 2015-10-07 (Addon Pack)

//         <-> warz_ATT.mhk

// Curr. HRP: r5.4.722

// 0-9 / 45-192 / / 228-607 / 633-1252 / 1342-1492 / / 1538-1649
sprite   815 nomdanim              // tile1425 (tile1405 duke)
sprite  1239 angoff     896        // tile0053 firstaid
sprite  1240 angoff     768        // tile0042 devistatorammo
sprite    48 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite    48 pitch     -1          // tile0028 shotgunsprite (multiplayer)
sprite    48 roll      -1          // tile0028 shotgunsprite (multiplayer)
sprite    48 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
sprite  1251 angoff     1024       // tile0042 devistatorammo
sprite  1252 angoff     640        // tile0049 shotgunammo
sprite   485 angoff     256        // tile0981 hydrent
sprite   801 angoff     768        // tile0981 hydrent
sprite   920 angoff    -384        // tile1232 canwithsomething
sprite   915 angoff    -256        // tile0044 rpgammo
sprite   916 angoff    -256        // tile0044 rpgammo
sprite   918 pitch     -1          // tile0023 rpgsprite
sprite   918 mdxoff     10000      // tile0023 rpgsprite
sprite   912 nomdanim              // tile2401 (tile2400 scrap1)
sprite   912 pitch      1          // tile2401 (tile2400 scrap1)
sprite   912 mdxoff     40000      // tile2401 (tile2400 scrap1)
sprite   911 nomdanim              // tile2418 (tile2416 scrap5)
sprite   911 pitch      1          // tile2401 (tile2400 scrap1)
sprite   911 mdxoff     30000      // tile2401 (tile2400 scrap1)
sprite   908 angoff     256        // tile0052 sixpack
sprite   909 angoff     256        // tile0052 sixpack
sprite  1210 angoff     512        // tile0047 hbombammo
sprite   937 angoff    -768        // tile0680 chair3
sprite   936 angoff    -512        // tile0680 chair3
sprite  1019 roll       1          // tile0026 heavyhbomb
sprite  1019 mdzoff     500000     // tile0026 heavyhbomb
sprite  1117 angoff     512        // tile0054 shield
sprite   934 roll       192        // tile0026 heavyhbomb
sprite   808 angoff     640        // tile1232 canwithsomething
sprite   807 angoff     1024       // tile1232 canwithsomething
sprite   806 angoff     256        // tile1232 canwithsomething
sprite   805 angoff    -512        // tile1232 canwithsomething
sprite  1147 angoff     1024       // tile0053 firstaid (multiplayer)
sprite  1115 angoff     512        // tile0052 sixpack
sprite  1250 angoff     256        // tile0042 devistatorammo
sprite  1148 angoff     768        // tile0049 shotgunammo
sprite  1209 angoff     1024       // tile0044 rpgammo
sprite   672 angoff     512        // tile1682 liztroopstayput
sprite   672 pitch      1          // tile1682 liztroopstayput
sprite   672 roll       1          // tile1682 liztroopstayput
sprite   672 mdzoff     900000     // tile1682 liztroopstayput
sprite   673 angoff     512        // tile1682 liztroopstayput
sprite   673 pitch      1          // tile1682 liztroopstayput
sprite   673 mdzoff     900000     // tile1682 liztroopstayput
sprite   795 angoff     256        // tile0052 sixpack
sprite   699 angoff     256        // tile0051 cola
sprite  1136 angoff    -384        // tile0680 chair3
sprite   700 angoff     128        // tile0955 bottle2
sprite   671 angoff     768        // tile0041 batteryammo
sprite   696 angoff     512        // tile0060 accesscard yellow
sprite   687 angoff     512        // tile0052 sixpack
sprite   690 angoff     1024       // tile0028 shotgunsprite
sprite  1158 angoff     384        // tile0022 chaingunsprite
sprite   465 angoff    -512        // tile0044 rpgammo
sprite   466 angoff    -256        // tile0052 sixpack
sprite   657 angoff    -768        // tile0053 firstaid
//sprite   607 notmd                 // tile0132 slotdoor
sprite   289 angoff     256        // tile0060 accesscard blue
sprite   314 angoff     384        // tile0041 batteryammo
sprite   315 angoff     1024       // tile0049 shotgunammo
sprite  1649 angoff    -512        // tile0053 firstaid (multiplayer)
sprite   320 angoff     512        // tile0037 freezeammo
sprite   321 angoff     512        // tile0037 freezeammo
sprite  1638 angoff    -512        // tile0042 devistatorammo
sprite  1637 angoff    -512        // tile0029 devistatorsprite
sprite  1637 pitch      1          // tile0029 devistatorsprite
sprite  1637 mdzoff     200000     // tile0029 devistatorsprite
sprite   661 angoff    -256        // tile0052 sixpack
sprite   646 angoff     512        // tile1247 seenine
sprite   647 angoff     1024       // tile0916 fireext
sprite  1212 angoff    -512        // tile0047 hbombammo
sprite  1213 angoff     512        // tile0051 cola
sprite   633 pitch     -7          // tile0574 (tile0670 (faucet))
sprite   633 roll       2          // tile0574 (tile0670 (faucet))
sprite   633 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite    47 angoff     1024       // tile0028 shotgunsprite (multiplayer)
sprite  1602 angoff     512        // tile0916 fireext
sprite  1555 angoff     512        // tile0053 firstaid
sprite  1557 angoff     512        // tile0025 shrinkersprite
sprite  1559 angoff     512        // tile0054 shield
sprite  1560 angoff     512        // tile0055 steroids
sprite  1553 angoff    -768        // tile0053 firstaid
sprite  1567 angoff     768        // tile0556 chair1
sprite  1492 angoff     512        // tile0052 sixpack
sprite   231 angoff     512        // tile0044 rpgammo
sprite   228 angoff     512        // tile0044 rpgammo
sprite   229 angoff     512        // tile0044 rpgammo
sprite   230 angoff     512        // tile0044 rpgammo
// mhk diff sync 1
sprite  1540 angoff     1024       // tile0054 shield
sprite  1538 angoff    -256        // tile0052 sixpack
sprite  1539 angoff    -256        // tile0052 sixpack
sprite   193 angoff    -512        // tile0044 rpgammo
sprite   192 angoff    -512        // tile0042 devistatorammo
sprite    45 angoff    -512        // tile0057 jetpack
sprite   541 angoff    -512        // tile0028 shotgunsprite
sprite   531 angoff    -512        // tile0049 shotgunammo
sprite   530 angoff    -512        // tile0049 shotgunammo
sprite  1349 angoff     1024       // tile0047 hbombammo
sprite   533 angoff     512        // tile0041 batteryammo
sprite   535 angoff     1024       // tile0021 firstgunsprite
sprite   534 angoff     1024       // tile0022 chaingunsprite
sprite   532 angoff     512        // tile0041 batteryammo
sprite  1342 angoff     1024       // tile0054 shield
sprite  1352 angoff     512        // tile0023 rpgsprite
sprite  1351 angoff     512        // tile0044 rpgammo
sprite   246 angoff     512        // tile0051 cola
sprite   247 angoff     512        // tile0051 cola
sprite   250 angoff    -256        // tile0049 shotgunammo
sprite   407 angoff    -512        // tile0027 tripbombsprite
sprite   408 angoff    -512        // tile0027 tripbombsprite
sprite   409 angoff    -512        // tile0054 shield
sprite   410 angoff     512        // tile0052 sixpack
sprite  1456 angoff    -512        // tile0060 accesscard red
sprite     9 pitch     -176        // tile0042 devistatorammo
sprite     6 angoff     1024       // tile0054 shield
sprite   317 angoff     1024       // tile0049 shotgunammo
sprite   318 angoff    -768        // tile0981 hydrent
sprite   297 angoff     256        // tile0051 cola
sprite  1387 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1387 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite   462 pitch     -1          // tile0913 maskwall2 (fence)
sprite   462 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1386 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1386 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1384 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1384 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1385 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1385 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1383 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1383 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1382 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1382 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1381 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1381 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1380 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1380 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1379 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1379 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1401 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1401 mdzoff     500000     // tile0913 maskwall2 (fence)
sprite  1378 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1378 mdzoff     500000     // tile0913 maskwall2 (fence)