Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : A.dream Trilogy 2
// Author : Zykov Eddy
// Filename : A.DR2.MAP
// mapmd4 : 4781f1be6e3456df206dd850782451ae // 2011-02-07
// <-> A.DREAM2.mhk
// Curr. HRP: r5.4.722
sprite 930 angoff 512 // tile0060 accesscard [yellow]
sprite 930 pitch 1 // tile0060 accesscard [yellow]
sprite 930 mdzoff 500000 // tile0060 accesscard [yellow]
sprite 428 notmd // tile4386 (power line)
sprite 425 notmd // tile4386 (power line)
sprite 398 notmd // tile4386 (power line)
sprite 420 notmd // tile4386 (power line)
sprite 3449 notmd // tile4386 (power line)
sprite 3450 notmd // tile4386 (power line)
sprite 3451 notmd // tile4386 (power line)
// mhk diff sync 1
sprite 417 notmd // tile4386 (power line)
sprite 431 notmd // tile4386 (power line)
sprite 401 notmd // tile4386 (power line)
sprite 2033 notmd // tile4386 (power line)
sprite 1020 notmd // tile4386 (power line)
sprite 1821 notmd // tile4386 (power line)
// mhk diff sync 2
sprite 461 notmd // tile4386 (power line)
sprite 465 notmd // tile4386 (power line)
sprite 403 notmd // tile4386 (power line)
sprite 404 notmd // tile4386 (power line)
sprite 406 notmd // tile4386 (power line)
sprite 408 notmd // tile4386 (power line)
sprite 409 notmd // tile4386 (power line)
sprite 477 notmd // tile4386 (power line)
sprite 501 angoff 640 // tile4419 (openbomb)
sprite 500 angoff 128 // tile0026 heavyhbomb
sprite 520 angoff -512 // tile0060 accesscard [blue]
sprite 1 angoff 1024 // tile4369 (emergency light)
sprite 840 angoff -128 // tile0060 accesscard [red]
sprite 160 angoff 512 // tile4370 desklamp
sprite 69 angoff -640 // tile4438 coffeemug
sprite 140 notmd // tile0164 dipswitch2
sprite 787 angoff 768 // tile1160 bottle13
sprite 2525 angoff -512 // tile4587 (pipe)
sprite 2526 angoff -512 // tile4587 (pipe)
sprite 2527 angoff 512 // tile4586 (pipe)
sprite 306 angoff 384 // tile0956 bottle3
sprite 2892 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2892 roll 2 // tile0574 (tile0670 (faucet))
sprite 2892 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1464 angoff -256 // tile1232 canwithsomething
sprite 1465 angoff 1024 // tile1232 canwithsomething
sprite 1463 angoff 256 // tile1232 canwithsomething
sprite 2690 angoff -512 // tile0026 heavyhbomb
sprite 2576 angoff 256 // tile0060 accesscard [red]
// mhk diff sync 3
sprite 1532 pitch -2 // tile0574 (tile0670 (faucet))
sprite 1532 roll 4 // tile0574 (tile0670 (faucet))
sprite 1532 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1535 roll 6 // tile0574 (tile0670 (faucet))
sprite 1535 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 2587 angoff 896 // tile0060 accesscard [blue]
sprite 934 angoff 1024 // tile0051 cola
sprite 3063 angoff -768 // tile0956 bottle3
sprite 2150 pitch 1 // tile4367 hatrack
sprite 2150 mdzoff 300000 // tile4367 hatrack
sprite 2157 angoff -512 // tile4587 (pipe)
sprite 2156 angoff 512 // tile4586 (pipe)
sprite 2155 angoff 512 // tile4586 (pipe)
sprite 2153 angoff 1024 // tile4496 broom
sprite 2153 pitch -1 // tile4496 broom
sprite 2153 mdzoff 300000 // tile4496 broom
sprite 2516 angoff -512 // tile4586 (pipe)
sprite 2515 angoff 512 // tile4587 (pipe)
sprite 2642 angoff 512 // tile0956 bottle3
sprite 2654 angoff -128 // tile0956 bottle3
sprite 2644 angoff 768 // tile0956 bottle3
sprite 2614 angoff 1024 // tile0956 bottle3
sprite 2647 angoff 512 // tile1014 bottle8