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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Sunshine Complex
// Author   : Zykov Eddy
// Filename : sunshine.map
// mapmd4   : d046083c99d710def50ecd3c19a688d0 // 2013-12-31 (Megaton Workshop)

//         <-> sunshine-2009-03-12.mhk
//         <-> sunshine-2009-03-15.mhk
//         <-> sunshine-dukeplus-a.mhk
//         <-> sunshine-dukeplus-b.mhk

// Curr. HRP: r5.4.722

// 0-1214
sprite  6200 angoff     1024       // tile0040 ammo
sprite  6199 angoff     1024       // tile0040 ammo
sprite  6198 angoff     960        // tile0051 cola
sprite  6197 angoff    -960        // tile0051 cola
sprite  2271 notmd                 // tile0164 dipswitch2
sprite  6201 angoff     256        // tile0028 shotgunsprite
sprite  6201 pitch     -1          // tile0028 shotgunsprite
sprite  6201 mdzoff     900000     // tile0028 shotgunsprite
sprite  6206 nomdanim              // tile1521 (tile1520 (duke torso))
sprite  6206 angoff    -512        // tile1521 (tile1520 (duke torso))
sprite  6207 angoff     768        // tile0051 cola
sprite  6208 angoff    -512        // tile0040 ammo
sprite   547 angoff     512        // tile0047 hbombammo
sprite  6210 angoff    -256        // tile0051 cola
sprite  6209 angoff    -512        // tile0049 shotgunammo
sprite  6212 angoff    -768        // tile0041 batteryammo
sprite  6213 angoff    -512        // tile0052 sixpack
sprite  6213 roll      -1          // tile0052 sixpack
sprite  6213 mdzoff     500000     // tile0052 sixpack
sprite  6214 angoff    -384        // tile0049 shotgunammo
sprite   555 angoff     1024       // tile1035 (tile1034 horselite)
sprite   556 angoff     1024       // tile1035 (tile1034 horselite)
sprite   665 angoff    -512        // tile1035 (tile1034 horselite)
sprite  6225 angoff    -896        // tile0052 sixpack
sprite  6224 angoff    -512        // tile0049 shotgunammo
sprite  2278 notmd                 // tile0164 dipswitch2
sprite   551 angoff    -512        // tile1035 (tile1034 horselite)
sprite  6221 angoff    -768        // tile0052 sixpack
sprite  5564 notmd                 // tile0164 dipswitch2
sprite  5563 notmd                 // tile0164 dipswitch2
sprite  5562 notmd                 // tile0164 dipswitch2
sprite  6220 angoff    -512        // tile0022 chaingunsprite
//sprite   ??? angoff     1024       // tile0956 bottle3
//sprite   ??? angoff    -512        // tile0955 bottle2
sprite  6215 angoff     768        // tile0052 sixpack
sprite  6216 angoff    -256        // tile0051 cola
sprite  6217 angoff     256        // tile0051 cola
sprite  6218 angoff     768        // tile0040 ammo
sprite   495 notmd                 // tile0164 dipswitch2
sprite  6219 angoff    -512        // tile0051 cola
sprite  5471 angoff     0          // tile0060 accesscard blue
sprite   554 angoff     512        // tile1035 (tile1034 horselite)
sprite  6226 angoff     512        // tile0051 cola
sprite  6226 roll      -1          // tile0051 cola
sprite  6226 mdzoff     500000     // tile0051 cola
sprite  6227 angoff     512        // tile0026 heavyhbomb
//sprite   ??? angoff     512        // tile0049 shotgunammo
//sprite   ??? roll       1          // tile0049 shotgunammo
//sprite   ??? mdzoff     500000     // tile0049 shotgunammo
sprite  6228 angoff     1024       // tile0047 hbombammo
sprite  6229 angoff     1024       // tile0051 cola
sprite   703 angoff     512        // tile1035 (tile1034 horselite)
sprite   704 angoff     512        // tile1035 (tile1034 horselite)
sprite   705 angoff     512        // tile1035 (tile1034 horselite)
sprite  5587 notmd                 // tile0164 dipswitch2
sprite  6231 roll       1          // tile0049 shotgunammo
sprite  6231 mdzoff     500000     // tile0049 shotgunammo
sprite  2230 notmd                 // tile0164 dipswitch2
sprite  6232 angoff     1024       // tile0041 batteryammo
sprite  1171 notmd                 // tile1048 (pipes)
sprite  6233 angoff     1024       // tile0040 ammo
sprite  6234 angoff     1024       // tile0051 cola
sprite  6015 notmd                 // tile0164 dipswitch2
sprite  6236 angoff    -768        // tile0049 shotgunammo
//sprite  6236 pitch      1          // tile0049 shotgunammo
//sprite  6236 mdzoff     500000     // tile0049 shotgunammo
sprite   954 angoff     512        // tile0610 (lightswitch pole)
sprite   955 angoff     512        // tile0610 (lightswitch pole)
sprite  1026 notmd                 // tile0164 dipswitch2
sprite  1214 notmd                 // tile0164 dipswitch2
sprite  6235 roll      -1          // tile0023 rpgsprite
sprite  6235 mdzoff     900000     // tile0023 rpgsprite
sprite   666 notmd                 // tile0164 dipswitch2
sprite  5985 notmd                 // tile0164 dipswitch2
sprite  2487 angoff     0          // tile0054 shield
//sprite   ??? angoff    -640        // tile0045 growammo
sprite  2488 angoff    -128        // tile0041 batteryammo
sprite  6239 angoff     1024       // tile0041 batteryammo
//sprite   ??? angoff     512        // tile0044 rpgammo
sprite  6247 angoff     256        // tile0049 shotgunammo
sprite  6260 angoff     768        // tile0027 tripbombsprite
sprite  6259 angoff    -256        // tile0027 tripbombsprite
sprite  6242 angoff     0          // tile0053 firstaid
sprite  6237 angoff     0          // tile0047 hbombammo
sprite  6243 angoff     512        // tile0051 cola
sprite  6262 angoff    -256        // tile0055 steroids
sprite  6263 angoff     512        // tile0059 heatsensor
sprite  6263 pitch      1          // tile0059 heatsensor
sprite  6263 mdzoff     300000     // tile0059 heatsensor
sprite  6265 angoff     1024       // tile0047 hbombammo
sprite  6264 angoff     1024       // tile0051 cola
sprite  6267 angoff    -256        // tile0051 cola
sprite  6266 angoff    -256        // tile0044 rpgammo
sprite  6143 notmd                 // tile0164 dipswitch2
sprite  6274 angoff     256        // tile0049 shotgunammo
sprite  5465 angoff     0          // tile0060 accesscard red
sprite  5216 angoff     1024       // tile0044 rpgammo
sprite  6249 angoff     1024       // tile0052 sixpack
sprite  6250 angoff     1024       // tile0051 cola
sprite  6253 angoff     1024       // tile0051 cola
sprite  5255 angoff     1024       // tile4369 (emergency light)
sprite  5254 angoff     1024       // tile4369 (emergency light)
sprite  5257 angoff     1024       // tile4369 (emergency light)
sprite  5256 angoff     1024       // tile4369 (emergency light)
sprite  6256 angoff     512        // tile0054 shield
sprite  6256 roll      -1          // tile0054 shield
sprite  6256 mdzoff     500000     // tile0054 shield
sprite  6255 angoff     1024       // tile0029 devistatorsprite
//sprite   ??? angoff     1024       // tile0042 devistatorammo
//sprite   ??? pitch     -1          // tile0042 devistatorammo
//sprite   ??? mdzoff     500000     // tile0042 devistatorammo
sprite  5464 angoff     0          // tile0060 accesscard yellow
sprite  6268 angoff    -512        // tile0047 hbombammo
sprite  6270 angoff     768        // tile0044 rpgammo
sprite  6270 pitch     -1          // tile0044 rpgammo
sprite  6270 mdzoff     900000     // tile0044 rpgammo
sprite  6284 angoff     1024       // tile0042 devistatorammo
sprite  6284 pitch     -1          // tile0042 devistatorammo
sprite  6284 mdzoff     900000     // tile0042 devistatorammo
sprite  6292 angoff    -512        // tile0042 devistatorammo
sprite  6283 angoff    -512        // tile0042 devistatorammo
sprite  6282 angoff    -512        // tile0044 rpgammo
sprite  6272 angoff    -512        // tile0044 rpgammo
//sprite   ??? angoff    -384        // tile0052 sixpack