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// Maphacks for Duke3D HRP
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Reviewed by NightFright (July 2010)



// CHARACTERS

// Slime babes
sprite 22 angoff -256



// PROPS

// Cinema sign
sprite 348 angoff 512
sprite 399 angoff -512

// Fire hydrant
sprite 215 angoff -512

// Rubbercans
sprite 162 angoff 128
sprite 384 angoff 256
sprite 385 angoff 192



// ITEMS/POWERUPS

// Armor
sprite 532 angoff -256

// Health +10
sprite 41 angoff -512

// Health +30
sprite 42 angoff 1024
sprite 43 angoff 256
sprite 78 angoff 128
sprite 171 angoff 256
sprite 173 angoff 384
sprite 531 angoff -768
sprite 549 angoff 256
sprite 577 angoff -256
sprite 621 angoff 768

// HoloDuke
sprite 297 angoff 1024 
sprite 411 angoff 768

// Jetpack
sprite 447 angoff -512
sprite 633 angoff 512

// Keycards (R)
sprite 451 angoff 256

// MedKit
sprite 376 angoff 1024

// Nightvision
sprite 25 angoff 1024 // Dukematch only



// WEAPONS/AMMO

// Pistol & ammo
sprite 548 angoff 512
sprite 617 angoff -512
sprite 619 angoff 512

// Shotgun & ammo
sprite 44 angoff -512
sprite 112 angoff -1280
sprite 113 angoff -768
sprite 199 angoff -256 // flipped sprite

// Chaingun & ammo
sprite 45 angoff 512
sprite 530 angoff 512 // Dukematch only

// RPG & ammo
sprite 82 angoff 1024
sprite 87 angoff 1024 // Dukematch only
sprite 180 angoff -768
sprite 192 angoff -512
sprite 431 angoff 1024

// Pipebombs
sprite 27 angoff 768
sprite 535 angoff -384 // Dukematch only
sprite 632 angoff -256



// OVERRIDE

// Fixes for badly aligned sprites
sprite 72 mdzoff -250000 // fence (rooftop)
sprite 72 pitch 1
sprite 72 roll 5
sprite 73 mdzoff -250000 // fence (rooftop)
sprite 73 pitch 1
sprite 73 roll -1
sprite 115 mdzoff -700000 // fence (rooftop)
sprite 115 pitch 1
sprite 117 mdzoff -700000 // fence (rooftop)
sprite 117 pitch 1
sprite 118 mdzoff -700000 // fence (rooftop)
sprite 118 pitch 1
sprite 119 mdzoff -700000 // fence (rooftop)
sprite 119 pitch 1
sprite 119 roll 1
sprite 120 mdzoff -700000 // fence (rooftop)
sprite 120 pitch 1
sprite 121 mdzoff -700000 // fence (rooftop)
sprite 121 pitch 1
sprite 122 mdzoff -700000 // fence (rooftop)
sprite 122 pitch 1
sprite 123 mdzoff -700000 // fence (rooftop)
sprite 123 pitch 1
sprite 124 mdzoff -700000 // fence (rooftop)
sprite 124 pitch 1
sprite 125 mdzoff -700000 // fence (rooftop)
sprite 125 pitch 1
sprite 126 mdzoff -700000 // fence (rooftop)
sprite 126 pitch 1
sprite 127 mdzoff -700000 // fence (rooftop)
sprite 127 pitch 1
sprite 128 mdzoff -700000 // fence (rooftop)
sprite 128 pitch 1
sprite 128 roll 1
sprite 129 mdzoff -700000 // fence (rooftop)
sprite 129 pitch 1
sprite 130 mdzoff -700000 // fence (rooftop)
sprite 130 pitch 1
sprite 131 mdzoff -700000 // fence (rooftop)
sprite 131 pitch 1
sprite 132 mdzoff -700000 // fence (rooftop)
sprite 132 pitch 1
sprite 133 mdzoff -700000 // fence (rooftop)
sprite 133 pitch 1
sprite 134 mdzoff -700000 // fence (rooftop)
sprite 134 pitch 1
sprite 135 mdzoff -700000 // fence (rooftop)
sprite 135 pitch 1
sprite 136 mdzoff -700000 // fence (rooftop)
sprite 136 pitch 1
sprite 137 mdzoff -700000 // fence (rooftop)
sprite 137 pitch 1
sprite 137 roll 1
sprite 138 mdzoff -250000 // fence (rooftop)
sprite 138 pitch 1
sprite 139 mdzoff -700000 // fence (rooftop)
sprite 139 pitch 1
sprite 140 mdzoff -700000 // fence (rooftop)
sprite 140 pitch 1
sprite 141 mdzoff -700000 // fence (rooftop)
sprite 141 pitch 1
sprite 168 away1 // in the security room
sprite 178 away1 // burning trash
sprite 384 mdzoff -600000 // rubbercan near cash register
sprite 384 pitch 1
sprite 574 mdzoff -700000 // fence (rooftop)
sprite 574 pitch 1
sprite 575 mdzoff -700000 // fence (rooftop)
sprite 575 pitch 1
sprite 575 roll 1
sprite 588 away1 // security screen near "Innocent" sign
sprite 632 mdzoff 1500000 // pipebomb box in secret area
sprite 632 pitch 1

// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd
sprite 165 notmd
sprite 166 notmd
sprite 249 notmd
sprite 250 notmd
sprite 251 notmd
sprite 252 notmd
sprite 552 notmd

// Switches to be hidden
sprite 298 notmd // Arcade game
sprite 543 notmd // Cash register



// LIGHTS (by Devastator)

//    sect   x     y       z   range   r   g   b  rad  fade  ang   horiz  mins maxs prio  tile
light  55  18432 49408  -36608  2500 255 255 255    0     0    0       0     0    0    0     0
light  66  22144 39936   -9216  2500 200 200 200    0     0    0       0    10    0    0     0
light  67  26048 39680   -6912  1000 100 100 100    0     0    0       0    18    0    0     0
light  67  26048 40192   -6912  3500 255 255 255  450   200 1024    -600    18    0    0     0
light  67  26048 40704   -6912  1000 100 100 100    0     0    0       0    18    0    0     0
light  72  22016 45300   -6144  4000 255 255 255  400   300  512     100    13    0    0  9000
light  72  22016 45545  -11144   500 255 255 255    0     0    0       0    13    0    0     0
light  72  22016 45545   -1144   500 255 255 255    0     0    0       0    13    0    0     0
light  89  15936 57600  -63232  1000 100 100 100    0     0    0       0     0    0    0     0
light  89  16192 57600  -63232  3000 200 200 200  450   200 1536    -500     0    0    0     0
light  89  16448 57600  -63232  1000 100 100 100    0     0    0       0     0    0    0     0
light  90  22016 48832  -94976  2500 160 160 150    0     0    0       0    16    0    0     0
light  90  22016 48832  -94976  8000 255 255 250  300   200 1536    -600    16    0    0     0
light 105  21792 53664 -103168  9000 255 255 250  300   200  512    -500    15    6    0     0
light 115  18084 57216  -13056  1600 200 200 200    0     0    0       0    22    0    0     0
light 118  16384 57952  -13056  2048 200 200 200  300   200  512    -500    22    0    0     0
light 133  22016 43520  -47104  6500 255 255 255  400   250 1540    -450    15  -21    0     0
light 133  22016 43520  -43000  3000 220 220 220    0     0    0       0    15  -21    0     0
light 136  19200 61184  -69000  4000 255   0   0    0     0    0       0     0    0    0     0
light 139  27910 42254  -22000  7000 255 255 255  375   200   12    -150    15   -8    0     0
light 139  27910 42818  -22000  1280 255 255 255    0     0    0       0    15   -8    0     0
light 139  27910 41876  -22000  1280 255 255 255    0     0    0       0    15   -8    0     0
light 142  25504 39168   -2048  1000   0 100  20    0     0    0       0     0    0    0     0
light 149  19456 60128  -18432  1000   0 100  20    0     0    0       0     0    0    0     0
light 151  16384 58880   -9216   500 200  50   0    0     0    0       0     0    0    0     0
light 158  16640 53120  -52224  3000 255 255 255  200   150  512    -100     0    0    0     0
light 159  16640 52864  -52224  3000 255 255 255  200   150 1536    -100     0    0    0     0
light 165  15296 60920  -58112   500 200  50   0    0     0    0       0     0    0    0     0
light 167  25344 59640  -30720  2000 255 255 255    0     0    0       0     0    0    0     0
light 180  13000 48128  -85632  3000 255   0   0    0     0    0       0     0    0    0     0
light 180  13000 48128  -55632  3000 255   0   0    0     0    0       0     0    0    0     0
light 185   7034 50364  -58568  4000 110 150 130  150   150 1024      77     0    0    0  9001
light 186   7034 52414  -58568  4000 110 150 130  150   150 1024      77     0    0    0  9001
light 189   4338 47184  -58568  4000 110 150 130  155   150  640      77     0    0    0  9001
light 190   2368 46464  -58568  4000 110 150 130  155   150  640      77     0    0    0  9001
light 192    960 47744  -54272  1000   0 100  20    0     0    0       0     0    0    0     0
light 204  14080 46080   -5120  2500 255 255 255    0     0    0       0    11    7    0     0
light 211  26160 46400  -53248  1000   0 100  20    0     0    0       0     0    0    0     0
light 220  17472 50608  -35840  1024 200   0   0    0     0    0       0     0    0    0     0
light 242  17792 43008  -45824  1000 250 250 250    0     0    0       0     0    0    0     0
light 255    300 42313 -460800 45000 200 250 220  120    50  100    -300     0    0    0     0
light 260  18400 48128   -2048  1000   0 100  20    0     0    0       0     0    0    0     0
light 290  -1550 40448  -101376  2000 200 200 200   0     0    0       0     0    0    0     0
light 290  -1550 40448  -102376  5000 255 255 255 350   150    0    -500     0    0    0     0
light 297  19136 48704  -38912  2000 100 100 100    0     0    0       0     0    0    0     0
light 297  19136 48704  -11264  1024 200   0   0    0     0    0       0     0    0    0     0
light 297  19136 48704  -38912  5000 255 255 255  500   300 1775     100     0    0    0     0
light 302  18752 57216  -18432   500 200  50   0    0     0    0       0     0    0    0     0
light 307 -32256  1280 -297996 30000  25  50  25    0     0    0       0     0    0    0     0
light 307 -23146 19439 -297996 30000 200 250 220  150   140 1390       0     0    0    0     0

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