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/*
Copyright (C) 1994-1995 Apogee Software, Ltd.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/

/**********************************************************************
   module: MUSIC.H

   author: James R. Dose
   date:   March 25, 1994

   Public header for MUSIC.C

   (c) Copyright 1994 James R. Dose.  All Rights Reserved.
**********************************************************************/


#ifndef __MUSIC_H
#define __MUSIC_H

#include "compat.h"

extern int MUSIC_ErrorCode;

enum MUSIC_ERRORS
{
    MUSIC_Warning = -2,
    MUSIC_Error   = -1,
    MUSIC_Ok      = 0,
    MUSIC_MidiError,
};

typedef struct
{
    uint32_t tickposition;
    uint32_t milliseconds;
    uint32_t measure;
    uint32_t beat;
    uint32_t tick;
} songposition;

#define MUSIC_LoopSong ( 1 == 1 )
#define MUSIC_PlayOnce ( !MUSIC_LoopSong )

#define MUSIC_SetErrorCode(status) MUSIC_ErrorCode = (status);

extern const char *MUSIC_ErrorString(int ErrorNumber);

int  MUSIC_Init(int SoundCard);
int  MUSIC_Shutdown(void);
int  MIDI_GetDevice(void);
void MUSIC_SetVolume(int volume);
int  MUSIC_GetVolume(void);
void MUSIC_SetLoopFlag(int loopflag);
void MUSIC_Continue(void);
void MUSIC_Pause(void);
int  MUSIC_StopSong(void);
int  MUSIC_PlaySong(char *song, int songsize, int loopflag, const char *fn = nullptr);
void MUSIC_Update(void);

extern char SF2_BankFile[BMAX_PATH];

#endif