Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
duke3d_hrp
(root)
/
/
highres
/
sprites
/
build/
@ 471
– Rev 729
Rev
Search
Rev 348
|
Last modification
|
Compare with Previous
|
View Log
|
RSS feed
Last modification
Rev 521 2013-07-18 02:35:22
Author:
leod
Log message:
PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches
Both new and old PNGs convert to binary identical TGAs
Path
Last modification
Log
RSS
..
729
4157d 16h
leod
Log
RSS
0001.png
348
4606d 2h
spiker
Log
RSS
0002.png
521
4157d 16h
leod
Log
RSS
0003.png
348
4606d 2h
spiker
Log
RSS
0004.png
348
4606d 2h
spiker
Log
RSS
0005.png
348
4606d 2h
spiker
Log
RSS
0006.png
348
4606d 2h
spiker
Log
RSS
0007.png
348
4606d 2h
spiker
Log
RSS
0008.png
348
4606d 2h
spiker
Log
RSS
0009.png
521
4157d 16h
leod
Log
RSS
0010.png
348
4606d 2h
spiker
Log
RSS