Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4530d 20h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4531d 17h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4531d 19h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4536d 6h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4565d 19h |
spiker |
/highres/ |
|
|
286 |
4571d 6h |
spiker |
/highres/ |
4154 |
|
285 |
4597d 18h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4653d 17h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4654d 6h |
spiker |
/highres/ |
|
|
282 |
4654d 12h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4657d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4664d 7h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4669d 19h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4712d 18h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4720d 21h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4720d 22h |
spiker |
/highres/ |
|
|
275 |
4728d 20h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4729d 19h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4729d 21h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4730d 1h |
spiker |
/highres/textures/ |
|
|
271 |
4730d 1h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4730d 21h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4732d 22h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4733d 21h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4741d 12h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4744d 20h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4748d 10h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4767d 5h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4773d 2h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4786d 19h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4793d 20h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4796d 21h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4797d 7h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4802d 7h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4802d 20h |
parkar |
/ |
Added installer source. |
|
256 |
4804d 6h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4805d 17h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|
254 |
4807d 19h |
nightfright |
/ |
Updated: E3L1.mhk, E3L3.mhk (fixes for underwater slimebabes) |
|
253 |
4807d 21h |
nightfright |
/ |
Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C) |
|
252 |
4809d 1h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|