Rev |
Age |
Author |
Path |
Log message |
Diff |
294 |
4536d 17h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4537d 5h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4539d 0h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4548d 18h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4549d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4549d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4554d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4583d 17h |
spiker |
/highres/ |
|
|
286 |
4589d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4615d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4671d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4672d 5h |
spiker |
/highres/ |
|
|
282 |
4672d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4675d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4682d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4687d 17h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4730d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4738d 19h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4738d 20h |
spiker |
/highres/ |
|
|
275 |
4746d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4747d 18h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4747d 19h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4747d 23h |
spiker |
/highres/textures/ |
|
|
271 |
4747d 23h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4748d 19h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4750d 21h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4751d 19h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4759d 10h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4762d 18h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4766d 8h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4785d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4791d 0h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4804d 17h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4811d 18h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
260 |
4814d 19h |
nightfright |
/ |
Updated: E1L2.mhk (new Polymer spotlights by Micky C) |
|
259 |
4815d 5h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4820d 6h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4820d 19h |
parkar |
/ |
Added installer source. |
|
256 |
4822d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
255 |
4823d 15h |
nightfright |
/ |
Updated: E3L6.mhk (fix for underwater slimebabe) |
|