Rev |
Age |
Author |
Path |
Log message |
Diff |
352 |
4448d 8h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4453d 6h |
spiker |
/ |
|
|
350 |
4453d 21h |
spiker |
/ |
|
|
349 |
4453d 22h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4454d 0h |
spiker |
/ |
|
|
347 |
4454d 3h |
loomsday |
/polymost/ |
|
|
346 |
4455d 4h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4455d 4h |
loomsday |
/ |
|
|
344 |
4457d 0h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4457d 7h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4470d 6h |
spiker |
/highres/sprites/ |
|
|
341 |
4470d 9h |
spiker |
/highres/sprites/ |
|
|
340 |
4471d 16h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4472d 7h |
spiker |
/highres/sprites/ |
|
|
338 |
4472d 8h |
spiker |
/highres/sprites/ |
|
|
337 |
4472d 10h |
spiker |
/highres/sprites/ |
|
|
336 |
4472d 11h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4485d 2h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4485d 12h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4486d 1h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4486d 2h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4486d 9h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4487d 20h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4488d 1h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4491d 4h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4492d 7h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4492d 9h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4492d 10h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4492d 21h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4493d 2h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4493d 3h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4493d 9h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4495d 21h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4495d 22h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4498d 0h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4498d 4h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4498d 4h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4498d 22h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4499d 2h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4499d 3h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|