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Rev Age Author Path Log message Diff
355 4440d 9h loomsday /highres/textures/ polymost version of #0328  
354 4440d 9h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4440d 10h loomsday /highres/textures/ polymost texture update  
352 4448d 6h loomsday /highres/ #0159 polymost  
351 4453d 4h spiker /  
350 4453d 19h spiker /  
349 4453d 19h spiker /polymost/screen/ Brought back the old structure  
348 4453d 21h spiker /  
347 4454d 1h loomsday /polymost/  
346 4455d 1h loomsday /polymost/textures/ polymost texture revised  
345 4455d 1h loomsday /  
344 4456d 21h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4457d 5h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4470d 4h spiker /highres/sprites/  
341 4470d 7h spiker /highres/sprites/  
340 4471d 13h spiker /highres/sprites/ Shotgun tweaks  
339 4472d 5h spiker /highres/sprites/  
338 4472d 6h spiker /highres/sprites/  
337 4472d 8h spiker /highres/sprites/  
336 4472d 9h spiker /highres/sprites/ shotgun  
335 4485d 0h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4485d 9h leod /highres/sprites/ revert r329 pistol clip definition  
333 4485d 23h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4486d 0h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4486d 6h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4487d 18h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4487d 23h spiker /highres/sprites/ more tweaks  
328 4491d 2h spiker /highres/ 4288 + shrinker projectile color match  
327 4492d 4h spiker /highres/sprites/ Trooper optimization  
326 4492d 6h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4492d 7h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4492d 19h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4492d 23h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4493d 1h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4493d 7h spiker /highres/sprites/ more pistol and hands fixes  
320 4495d 19h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4495d 19h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4497d 21h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4498d 2h leod /highres/textures/ Polymost grass #2  
316 4498d 2h leod /highres/ Polymost grass #1