Rev |
Age |
Author |
Path |
Log message |
Diff |
355 |
4440d 9h |
loomsday |
/highres/textures/ |
polymost version of #0328 |
|
354 |
4440d 9h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4440d 10h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4448d 6h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4453d 4h |
spiker |
/ |
|
|
350 |
4453d 19h |
spiker |
/ |
|
|
349 |
4453d 19h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4453d 21h |
spiker |
/ |
|
|
347 |
4454d 1h |
loomsday |
/polymost/ |
|
|
346 |
4455d 1h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4455d 1h |
loomsday |
/ |
|
|
344 |
4456d 21h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4457d 5h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4470d 4h |
spiker |
/highres/sprites/ |
|
|
341 |
4470d 7h |
spiker |
/highres/sprites/ |
|
|
340 |
4471d 13h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4472d 5h |
spiker |
/highres/sprites/ |
|
|
338 |
4472d 6h |
spiker |
/highres/sprites/ |
|
|
337 |
4472d 8h |
spiker |
/highres/sprites/ |
|
|
336 |
4472d 9h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4485d 0h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4485d 9h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4485d 23h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4486d 0h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4486d 6h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4487d 18h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4487d 23h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4491d 2h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4492d 4h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4492d 6h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4492d 7h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4492d 19h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4492d 23h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4493d 1h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4493d 7h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4495d 19h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4495d 19h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4497d 21h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4498d 2h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4498d 2h |
leod |
/highres/ |
Polymost grass #1 |
|