Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
364 4421d 5h loomsday /highres/ #460 revised (polymer)  
363 4424d 11h loomsday /highres/ #454 revised [polymer]  
362 4424d 18h h266 /highres/screen/ improved crosshairs  
361 4426d 21h loomsday /highres/sprites/effects/ a bit of enhancement  
360 4434d 0h loomsday /highres/textures/ polymost texture upd  
359 4434d 1h loomsday /highres/ new polymost #367 & #368  
358 4437d 21h loomsday /highres/ polymost #369 texture revised  
357 4437d 23h loomsday /highres/textures/ polymost version of #354  
356 4438d 2h loomsday /highres/ polymost #317, #318 revised  
355 4438d 4h loomsday /highres/textures/ polymost version of #0328  
354 4438d 5h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4438d 6h loomsday /highres/textures/ polymost texture update  
352 4446d 1h loomsday /highres/ #0159 polymost  
351 4450d 23h spiker /  
350 4451d 14h spiker /  
349 4451d 15h spiker /polymost/screen/ Brought back the old structure  
348 4451d 17h spiker /  
347 4451d 21h loomsday /polymost/  
346 4452d 21h loomsday /polymost/textures/ polymost texture revised  
345 4452d 21h loomsday /  
344 4454d 17h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4455d 0h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4467d 23h spiker /highres/sprites/  
341 4468d 3h spiker /highres/sprites/  
340 4469d 9h spiker /highres/sprites/ Shotgun tweaks  
339 4470d 1h spiker /highres/sprites/  
338 4470d 1h spiker /highres/sprites/  
337 4470d 4h spiker /highres/sprites/  
336 4470d 5h spiker /highres/sprites/ shotgun  
335 4482d 19h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4483d 5h leod /highres/sprites/ revert r329 pistol clip definition  
333 4483d 18h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4483d 20h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4484d 2h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4485d 14h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4485d 19h spiker /highres/sprites/ more tweaks  
328 4488d 22h spiker /highres/ 4288 + shrinker projectile color match  
327 4490d 0h spiker /highres/sprites/ Trooper optimization  
326 4490d 2h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4490d 3h leod /installer/ make version commandlne parameter work with full, both, and all