Rev |
Age |
Author |
Path |
Log message |
Diff |
435 |
4154d 9h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4155d 16h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4157d 10h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4157d 10h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
431 |
4165d 9h |
leod |
/ |
hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time |
|
430 |
4168d 16h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
429 |
4168d 16h |
leod |
/maphacks/ |
UserMapHacks : Dharga, 1_bitch, Taamalus, and more |
|
428 |
4174d 7h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4174d 9h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4174d 10h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4176d 5h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4176d 5h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4181d 8h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4182d 7h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4182d 9h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4182d 11h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4182d 16h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4183d 4h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4184d 1h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4188d 14h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4195d 7h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4197d 15h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
413 |
4226d 7h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4239d 9h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
411 |
4248d 6h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4256d 8h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4257d 10h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4261d 15h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4343d 14h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4346d 12h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4351d 9h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4351d 9h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4351d 11h |
leod |
/highres/sprites/ |
oops |
|
402 |
4351d 11h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4351d 14h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4351d 14h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4351d 15h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4351d 15h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4351d 19h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4352d 7h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|