Rev |
Age |
Author |
Path |
Log message |
Diff |
37 |
4737d 11h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4737d 12h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4738d 3h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4738d 9h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4738d 9h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4738d 10h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4738d 10h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4740d 8h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4744d 6h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4744d 12h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4744d 12h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4744d 22h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4824d 4h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4826d 9h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4826d 10h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4826d 11h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4829d 7h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4830d 2h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4841d 4h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4841d 5h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4841d 10h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4841d 10h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4842d 6h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4842d 12h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4843d 7h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4844d 1h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4844d 1h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4844d 3h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4846d 7h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4847d 7h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4849d 11h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4883d 3h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4883d 8h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4884d 6h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4884d 12h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|
2 |
4886d 5h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
4886d 6h |
h266 |
/ |
Initial commit. |
|