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Rev Age Author Path Log message Diff
510 4026d 8h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
509 4032d 7h leod /maphacks/ UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed  
508 4042d 1h leod /maphacks/ UserMapHacks: LORCH2, Haunted Castle; Duke in D.C. maphacks reviewed  
507 4050d 5h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
506 4055d 7h leod / 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
 
505 4064d 2h leod / 0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost

UserMapHacks : Suburbs, MatH: Suburbs
 
504 4067d 4h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4069d 7h loomsday /highres/ #4117 polymost version  
502 4069d 14h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4070d 1h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
500 4072d 14h spiker /highres/sprites/pickups/ Shotgun rotated, centered origin  
499 4077d 4h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
498 4077d 5h leod /maphacks/ UserMapHacks : WGRealms, Moonbase Accident, ...  
497 4083d 3h leod /maphacks/ move MRCK maphacks  
496 4083d 3h leod /maphacks/ UserMapHacks : Quantum Physics, KaiseR Land 1-3, BoSPX, and more  
495 4085d 6h leod /maphacks/ UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

More maphack reviews

There seems to be a light at the end of the tunnel...
 
494 4088d 4h leod /maphacks/ UserMapHacks : Abig1, 16384/Aremade1, FactoryX; major reviews of Roch series and others  
493 4091d 2h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
492 4093d 4h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
491 4096d 8h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4105d 8h leod / Maphack fixes & updates  
489 4107d 0h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
488 4110d 3h leod /maphacks/ UserMapHacks : 47 Fornax, Desert Hives, It Lives, LOST, Neutron Base, Payback, Paradisiac Shopping  
487 4114d 4h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4122d 1h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4130d 1h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
484 4135d 1h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
483 4137d 5h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4144d 5h spiker /highres/ Marked pipebomb, 5099-5104  
481 4146d 6h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
480 4148d 9h spiker /highres/sprites/props/ dukeburger update  
479 4150d 3h leod / 3DRealms maphacks rearranged  
478 4151d 4h spiker /highres/sprites/ Dukeburger with new Duke model  
477 4151d 22h leod /maphacks/ UserMapHacks : Hellish Doom, Last Pissed Time, EDF Computer Base, Last Train to Marsville (MARSBASE), We Store Your Crap Remix (r3mix)  
476 4152d 14h spiker /highres/sprites/ Frozen Duke  
475 4153d 13h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4153d 23h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
473 4154d 2h leod / 1.3D maphacks: Fix Polymer lighting  
472 4154d 7h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4154d 8h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added