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Rev Age Author Path Log message Diff
502 4060d 6h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4060d 17h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
500 4063d 6h spiker /highres/sprites/pickups/ Shotgun rotated, centered origin  
499 4067d 20h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
498 4067d 21h leod /maphacks/ UserMapHacks : WGRealms, Moonbase Accident, ...  
497 4073d 19h leod /maphacks/ move MRCK maphacks  
496 4073d 19h leod /maphacks/ UserMapHacks : Quantum Physics, KaiseR Land 1-3, BoSPX, and more  
495 4075d 22h leod /maphacks/ UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

More maphack reviews

There seems to be a light at the end of the tunnel...
 
494 4078d 20h leod /maphacks/ UserMapHacks : Abig1, 16384/Aremade1, FactoryX; major reviews of Roch series and others  
493 4081d 18h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
492 4083d 21h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
491 4087d 0h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4096d 0h leod / Maphack fixes & updates  
489 4097d 16h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
488 4100d 19h leod /maphacks/ UserMapHacks : 47 Fornax, Desert Hives, It Lives, LOST, Neutron Base, Payback, Paradisiac Shopping  
487 4104d 20h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4112d 18h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4120d 17h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
484 4125d 17h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
483 4127d 21h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4134d 21h spiker /highres/ Marked pipebomb, 5099-5104  
481 4136d 22h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
480 4139d 1h spiker /highres/sprites/props/ dukeburger update  
479 4140d 19h leod / 3DRealms maphacks rearranged  
478 4141d 20h spiker /highres/sprites/ Dukeburger with new Duke model  
477 4142d 14h leod /maphacks/ UserMapHacks : Hellish Doom, Last Pissed Time, EDF Computer Base, Last Train to Marsville (MARSBASE), We Store Your Crap Remix (r3mix)  
476 4143d 6h spiker /highres/sprites/ Frozen Duke  
475 4144d 5h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4144d 15h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
473 4144d 18h leod / 1.3D maphacks: Fix Polymer lighting  
472 4144d 23h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4145d 0h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4145d 0h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4145d 1h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4145d 3h spiker /highres/ Jetpack 2013  
467 4145d 21h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
466 4145d 21h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
465 4146d 0h spiker /highres/sprites/ Some Duke fixes  
464 4146d 19h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4147d 2h leod / Frozen Duke workaround; small maphack fix