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576 4036d 0h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  
575 4043d 0h leod / MHK reviews  
574 4044d 0h leod /maphacks/ UserMapHacks: NWinter completed, Subarctica  
573 4044d 22h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
572 4048d 22h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
571 4050d 0h spiker / 0280  
570 4051d 1h spiker /highres/sprites/ 1354 Luke Skywalker  
569 4051d 20h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
568 4056d 5h spiker /highres/sprites/ Mightyboot update  
567 4056d 7h spiker /highres/textures/ 5099-5104 update  
566 4058d 20h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
565 4060d 0h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
564 4060d 1h spiker /highres/sprites/  
563 4060d 2h spiker /highres/sprites/ quick kick update  
562 4060d 3h spiker /highres/sprites/ new mighty boot  
561 4061d 7h spiker / 4900-4902 duke - tag, was difficult, lol  
560 4062d 1h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
559 4064d 7h leod / PNGOUT nitpicking  
558 4064d 23h spiker /highres/sprites/characters/ optimized  
557 4064d 23h spiker /highres/sprites/characters/ Added some detail  
556 4065d 0h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
555 4065d 5h spiker /highres/sprites/characters/ terminator last second update  
554 4066d 3h spiker /highres/sprites/ 1356-1357 terminator  
553 4069d 2h spiker /highres/textures/ 0362_d update  
552 4069d 3h spiker /highres/ 4228, 4229  
551 4069d 4h spiker /highres/sprites/ Part 2  
550 4069d 5h spiker /highres/sprites/ Duke restored.  
549 4069d 22h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
548 4073d 6h spiker /highres/screen/menu/ updated screens  
547 4077d 5h leod / #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
 
546 4089d 4h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
545 4092d 8h spiker /highres/sprites/ Chaingun muzzle flash improvment  
544 4093d 9h spiker /highres/sprites/ Pistol hand update  
543 4094d 0h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
542 4094d 21h loomsday /highres/ #0259 polymerized  
541 4094d 22h loomsday /highres/ not sure if metal or concrete but meh...  
540 4095d 1h loomsday /highres/ #1179 polymerized  
539 4095d 22h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
538 4096d 1h loomsday /highres/ tile #243 polymerized  
537 4100d 5h spiker /highres/textures/ 5099-5104 update