Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4528d 21h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4528d 22h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4533d 10h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4562d 23h |
spiker |
/highres/ |
|
|
286 |
4568d 10h |
spiker |
/highres/ |
4154 |
|
285 |
4594d 21h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4650d 21h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4651d 10h |
spiker |
/highres/ |
|
|
282 |
4651d 15h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4654d 10h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4661d 10h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4709d 21h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4718d 1h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4718d 1h |
spiker |
/highres/ |
|
|
275 |
4726d 0h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4726d 23h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4727d 0h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4727d 4h |
spiker |
/highres/textures/ |
|
|
271 |
4727d 4h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4728d 0h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4730d 2h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4731d 0h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4738d 16h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4741d 23h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4745d 13h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4764d 9h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4770d 5h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4783d 22h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4791d 0h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4794d 11h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4799d 11h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4800d 0h |
parkar |
/ |
Added installer source. |
|
256 |
4801d 10h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4806d 4h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4807d 9h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4807d 11h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4807d 22h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4808d 4h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4808d 4h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4816d 23h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|