Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4508d 2h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4509d 22h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4519d 16h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4520d 13h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4520d 15h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4525d 3h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4554d 15h |
spiker |
/highres/ |
|
|
286 |
4560d 2h |
spiker |
/highres/ |
4154 |
|
285 |
4586d 14h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4642d 13h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4643d 3h |
spiker |
/highres/ |
|
|
282 |
4643d 8h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4646d 2h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4653d 3h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4701d 14h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4709d 17h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4709d 18h |
spiker |
/highres/ |
|
|
275 |
4717d 16h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4718d 15h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4718d 17h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4718d 21h |
spiker |
/highres/textures/ |
|
|
271 |
4718d 21h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4719d 17h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4721d 18h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4722d 17h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4730d 8h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4733d 16h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4737d 6h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4756d 1h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4761d 22h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4775d 15h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4782d 16h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4786d 3h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4791d 3h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4791d 17h |
parkar |
/ |
Added installer source. |
|
256 |
4793d 2h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4797d 21h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4799d 2h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4799d 4h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4799d 15h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|