Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4504d 14h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4506d 10h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4516d 4h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4517d 1h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4517d 3h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4521d 15h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4551d 3h |
spiker |
/highres/ |
|
|
286 |
4556d 14h |
spiker |
/highres/ |
4154 |
|
285 |
4583d 2h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4639d 1h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4639d 15h |
spiker |
/highres/ |
|
|
282 |
4639d 20h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4642d 14h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4649d 15h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4698d 2h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4706d 5h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4706d 6h |
spiker |
/highres/ |
|
|
275 |
4714d 4h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4715d 3h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4715d 5h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4715d 9h |
spiker |
/highres/textures/ |
|
|
271 |
4715d 9h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4716d 5h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4718d 6h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4719d 5h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4726d 20h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4730d 4h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4733d 18h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4752d 13h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4758d 10h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4772d 3h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4779d 4h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4782d 15h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4787d 15h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4788d 5h |
parkar |
/ |
Added installer source. |
|
256 |
4789d 14h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4794d 9h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4795d 14h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4795d 16h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4796d 3h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|