Rev |
Age |
Author |
Path |
Log message |
Diff |
252 |
4903d 21h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4905d 2h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4905d 4h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4905d 15h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4905d 21h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4905d 21h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4914d 16h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4916d 3h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|
244 |
4916d 18h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4919d 4h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4919d 4h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4919d 18h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4920d 17h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4928d 16h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4930d 0h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4936d 16h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4941d 1h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4941d 16h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4942d 15h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4942d 16h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4943d 14h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4944d 15h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4944d 16h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
199 |
4966d 17h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|
198 |
4967d 0h |
loomsday |
/highres/screen/ |
redfont13 update by SwissCm |
|
195 |
4971d 10h |
plagman |
/highres/screen/ |
I don't think this section is needed anymore. |
|
193 |
4973d 5h |
plagman |
/highres/screen/ |
8-bit support for the new red font by SwissCM. |
|
192 |
4973d 7h |
plagman |
/highres/screen/ |
Awesome new redfont by SwissCM. |
|
189 |
4990d 14h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
174 |
5048d 16h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
173 |
5048d 16h |
nightfright |
/ |
Maphacks update (by Micky C) |
|
162 |
5113d 0h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
160 |
5131d 17h |
nightfright |
/ |
Modified: #742_d/n/s |
|
157 |
5141d 14h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
156 |
5155d 16h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|
152 |
5160d 17h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
151 |
5162d 3h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
148 |
5162d 22h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
147 |
5163d 2h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
145 |
5164d 16h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|