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315 4512d 7h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
293 4539d 0h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4540d 19h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4550d 13h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4551d 10h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4551d 12h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4617d 11h nightfright / Reverted to previous versions: 341-343  
281 4677d 0h nightfright / Modified: #341, 343  
280 4684d 0h nightfright / Modified: #342, 343, 821, 916, 917  
275 4748d 13h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4786d 22h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4792d 19h nightfright / Updated: #821, 1189, 2493  
261 4813d 13h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4828d 18h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4829d 23h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4830d 1h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4830d 12h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4830d 17h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4830d 18h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4839d 12h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4841d 0h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4841d 14h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4844d 1h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4844d 1h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4844d 14h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4845d 14h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4853d 12h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4854d 21h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4861d 13h nightfright / empyrock modifications from Mar 28  
231 4865d 22h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4866d 13h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4867d 12h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4867d 13h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4868d 11h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4869d 12h nightfright / Fixing messed up #220 commit, part 2  
220 4869d 13h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 4915d 11h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 4973d 12h nightfright / Fixed: #345_s (tga -> png)  
173 4973d 13h nightfright / Maphacks update (by Micky C)  
162 5037d 21h nightfright / Added: #699 (d/n/s)