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315 4546d 9h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
293 4573d 1h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4574d 20h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4584d 14h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4585d 12h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4585d 13h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4651d 12h nightfright / Reverted to previous versions: 341-343  
281 4711d 1h nightfright / Modified: #341, 343  
280 4718d 1h nightfright / Modified: #342, 343, 821, 916, 917  
275 4782d 15h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4821d 0h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4826d 20h nightfright / Updated: #821, 1189, 2493  
261 4847d 14h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4862d 19h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4864d 0h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4864d 2h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4864d 13h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4864d 19h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4864d 19h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4873d 14h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4875d 1h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4875d 16h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4878d 2h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4878d 2h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4878d 16h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4879d 15h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4887d 14h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4888d 22h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4895d 14h nightfright / empyrock modifications from Mar 28  
231 4899d 23h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4900d 14h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4901d 14h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4901d 14h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4902d 12h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4903d 13h nightfright / Fixing messed up #220 commit, part 2  
220 4903d 14h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 4949d 12h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5007d 14h nightfright / Fixed: #345_s (tga -> png)  
173 5007d 14h nightfright / Maphacks update (by Micky C)  
162 5071d 22h nightfright / Added: #699 (d/n/s)