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315 4588d 7h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
293 4614d 23h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4616d 18h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4626d 12h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4627d 10h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4627d 11h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4693d 10h nightfright / Reverted to previous versions: 341-343  
281 4752d 23h nightfright / Modified: #341, 343  
280 4759d 23h nightfright / Modified: #342, 343, 821, 916, 917  
275 4824d 13h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4862d 22h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4868d 18h nightfright / Updated: #821, 1189, 2493  
261 4889d 12h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4904d 17h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4905d 22h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4906d 0h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4906d 11h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4906d 17h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4906d 17h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4915d 12h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4916d 23h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4917d 14h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4920d 0h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4920d 0h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4920d 14h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4921d 13h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4929d 12h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4930d 20h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4937d 12h nightfright / empyrock modifications from Mar 28  
231 4941d 21h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4942d 12h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4943d 11h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4943d 12h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4944d 10h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4945d 11h nightfright / Fixing messed up #220 commit, part 2  
220 4945d 12h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 4991d 10h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5049d 12h nightfright / Fixed: #345_s (tga -> png)  
173 5049d 12h nightfright / Maphacks update (by Micky C)  
162 5113d 20h nightfright / Added: #699 (d/n/s)