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Rev Age Author Path Log message Diff
323 4483d 2h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4483d 3h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4483d 9h spiker /highres/sprites/ more pistol and hands fixes  
319 4485d 22h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4488d 0h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4488d 22h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4489d 2h spiker /highres/sprites/firstperson/ small tweak  
313 4489d 3h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4491d 7h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4493d 22h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4495d 19h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4507d 8h spiker /highres/sprites/  
296 4508d 4h spiker /highres/sprites/  
293 4515d 14h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4517d 10h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4528d 1h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4528d 3h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4650d 1h loomsday /highres/sprites/props/ doublesided now  
280 4660d 15h nightfright / Modified: #342, 343, 821, 916, 917  
277 4717d 5h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4726d 9h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4727d 5h spiker /highres/ Content by Lightsource  
265 4744d 18h spiker /highres/ Fixes some broken normal maps  
262 4783d 3h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4798d 15h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4799d 4h parkar / Added installer source.  
256 4800d 14h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4805d 9h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4806d 14h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4806d 16h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4807d 3h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4807d 8h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4816d 3h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4821d 5h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4822d 4h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4830d 3h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4831d 12h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4837d 19h h266 /highres/sprites/ #109 decal for E4L8  
235 4838d 3h nightfright / empyrock modifications from Mar 28  
232 4842d 11h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...