Rev |
Age |
Author |
Path |
Log message |
Diff |
318 |
4582d 20h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
314 |
4583d 22h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4583d 23h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
297 |
4602d 3h |
spiker |
/highres/sprites/ |
|
|
296 |
4602d 23h |
spiker |
/highres/sprites/ |
|
|
293 |
4610d 10h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
277 |
4812d 0h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4821d 4h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4822d 0h |
spiker |
/highres/ |
Content by Lightsource |
|
246 |
4910d 23h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
239 |
4924d 23h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
231 |
4937d 8h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
225 |
4939d 0h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
222 |
4940d 22h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
221 |
4940d 23h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
220 |
4940d 23h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
218 |
4944d 17h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
217 |
4945d 0h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
216 |
4945d 1h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
215 |
4945d 20h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
214 |
4945d 23h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
205 |
4952d 1h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
204 |
4953d 18h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
196 |
4967d 17h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
157 |
5137d 21h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
155 |
5151d 23h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
143 |
5162d 21h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
66 |
5319d 15h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
57 |
5362d 7h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
47 |
5394d 22h |
h266 |
/highres/ |
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6) |
|
17 |
5459d 4h |
parkar |
/highres/sprites/firstperson/ |
New freezer textures from ozz. |
|
10 |
5474d 1h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
|
1 |
5612d 21h |
plagman |
/ |
Initial revision. Copies everything from Parkar's private SVN server. |
|