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Rev Age Author Path Log message Diff
292 4527d 7h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4537d 1h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4537d 22h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4538d 0h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4603d 23h nightfright / Reverted to previous versions: 341-343  
281 4663d 11h nightfright / Modified: #341, 343  
280 4670d 12h nightfright / Modified: #342, 343, 821, 916, 917  
275 4735d 1h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4773d 10h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4779d 7h nightfright / Updated: #821, 1189, 2493  
261 4800d 1h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4810d 11h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4815d 6h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4816d 11h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4816d 13h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4817d 0h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4817d 5h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4817d 6h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4826d 0h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4827d 12h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4828d 2h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4830d 13h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4830d 13h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4831d 2h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4832d 1h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4840d 0h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4841d 9h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4848d 1h nightfright / empyrock modifications from Mar 28  
231 4852d 10h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4853d 1h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4854d 0h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4854d 0h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4854d 23h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4856d 0h nightfright / Fixing messed up #220 commit, part 2  
220 4856d 1h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 4901d 23h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 4960d 0h nightfright / Fixed: #345_s (tga -> png)  
162 5024d 9h nightfright / Added: #699 (d/n/s)  
160 5043d 2h nightfright / Modified: #742_d/n/s  
157 5052d 23h nightfright / Added: #227_d/n/s, 502_d/n/s