Rev |
Age |
Author |
Path |
Log message |
Diff |
54 |
4798d 11h |
h266 |
/vaca_plus/ |
pause at the end of debug execution |
|
53 |
4798d 16h |
h266 |
/vaca_plus/ |
installer improvements |
|
52 |
4799d 8h |
h266 |
/vaca_plus/ |
grp existence check rewritten
the add-on grp will be detected if it is either in the addondir or the exedir
the batch file will now look for the following add-on grps: vacation.grp vaca15.grp vacapp.grp vaca13.grp vacation13.grp
a custom add-on grp name can be specified by using the environment variable %vacagrpname% |
|
51 |
4799d 14h |
h266 |
/vaca_plus/ |
add additional debug info: full command line input |
|
50 |
4799d 14h |
h266 |
/vaca_plus/ |
fix big fail with SVN auto-updating |
|
49 |
4799d 15h |
h266 |
/vaca_plus/utils/ |
add statically-linked wget.exe |
|
48 |
4799d 20h |
h266 |
/vaca_plus/ |
add additional svn source |
|
47 |
4801d 5h |
h266 |
/vacation/ |
add (currently unused) widescreen images for 2492 |
|
46 |
4801d 5h |
h266 |
/vaca_plus/ |
replace checksum program with Windows-native version (no DLL dependencies, woot!)
remove freaking DLLs, they're not needed any more
batch file improvements:
support for theoretically infinite number of subfolders
capitalization tweaks
better installation error prevention, detection, and handling |
|
45 |
4801d 15h |
h266 |
/vacation/sprites/props/ |
optimized 3649.png |
|
44 |
4802d 13h |
h266 |
/vaca_plus/ |
add 3649 credits |
|
43 |
4802d 16h |
spiker |
/vacation/sprites/ |
|
|
42 |
4804d 12h |
h266 |
/vaca_plus/ |
batch file improvement |
|
41 |
4811d 9h |
h266 |
/vaca_plus/ |
add workaround for Microsoft Security Essentials "change dir to system32" bug |
|
40 |
4812d 9h |
h266 |
/vaca_plus/ |
fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination |
|
39 |
4812d 10h |
h266 |
/vaca_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4813d 10h |
h266 |
/vaca_plus/ |
add automatic detection of more SVN clients |
|
37 |
4813d 15h |
h266 |
/vaca_plus/ |
batch file improvements |
|
36 |
4813d 16h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4814d 7h |
h266 |
/vaca_plus/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable. |
|
34 |
4814d 12h |
h266 |
/vaca_plus/ |
More documentation updates. |
|
33 |
4814d 12h |
h266 |
/vaca_plus/ |
Give the documentation a much-needed update. |
|
32 |
4814d 14h |
h266 |
/vaca_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4814d 14h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4816d 12h |
h266 |
/vaca_plus/ |
batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo |
|
29 |
4820d 10h |
h266 |
/vaca_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4820d 16h |
h266 |
/vaca_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP. |
|
27 |
4820d 16h |
h266 |
/vaca_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4821d 1h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4900d 8h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
24 |
4902d 13h |
h266 |
/vaca_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4902d 14h |
h266 |
/vaca_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4902d 14h |
h266 |
/vaca_plus/ |
replace duplicate textures #3737-3755 with originals #4180-4199 to gain hardcoded hitscan wall functionality at the price of v1.3D compatibility |
|
21 |
4902d 15h |
h266 |
/vaca_plus/ |
Map improvements.
More verbose map patching reasoning added. |
|
20 |
4905d 11h |
h266 |
/vaca_plus/ |
Fix corruption in Vaca4.
Specify CON file to editor for sounds. |
|
19 |
4906d 5h |
h266 |
/ |
map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5 |
|
18 |
4917d 8h |
h266 |
/vaca_plus/ |
Fix mistake in editor .bat merge. |
|
17 |
4917d 9h |
h266 |
/vaca_plus/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
disable voodoo ring glowing flag, just in case |
|
16 |
4917d 13h |
h266 |
/vaca_plus/ |
forgot zoo map last revision |
|
15 |
4917d 13h |
h266 |
/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
fix .def warnings for nonexistent water (#336) pals
fix new HUD super soak'em tile reload frame positioning |
|