Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
229 |
4976d 10h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
/highres/textures/0249_d.png /highres/textures/0250_d.png /highres/textures/0250_s.png /highres/textures/0746_n.png /highres/textures/0746_s.png
/highres/screen/menu/2492_version.png /hrp_readme.txt
|
228 |
4976d 10h |
nightfright |
/highres/textures/ |
Deleted for renaming: 249_D, 250_D/S, 746_N/S |
|
/highres/textures/0249_D.png /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0746_N.png /highres/textures/0746_S.png
|
227 |
4976d 10h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
/highres/screen/menu/2492_version.png /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0049_shotgunammo.png /highres/sprites/switches.def /highres/sprites/switches/0146_multiswitch.md3 /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0746_N.png /highres/textures/0746_S.png /hrp_readme.txt
|
226 |
4976d 11h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
/highres/textures/0746_N.png /highres/textures/0746_S.png /highres/textures/0751_d.png /highres/textures/0751_n.png /highres/textures/0751_s.png /highres/textures/0752_d.png /highres/textures/0752_n.png /highres/textures/0752_s.png
/highres/textures.def
|
225 |
4976d 11h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
/highres/sprites/firstperson/duke_hand_s.png /highres/sprites/props.def /highres/sprites/props/0542_globe.md3
|
224 |
4976d 11h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
/highres/textures.def
|
223 |
4977d 8h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
/highres/screen/hud/0049_shotgunammo.png /highres/screen/menu/2492_version.png /highres/sprites/pickups.def /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0049_shotgunammo.png /hrp_readme.txt
|
222 |
4978d 10h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/screen/menu/2492_version.png /hrp_readme.txt
|
221 |
4978d 10h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
/highres/sprites/firstperson/2563_tripbombhand.png /highres/sprites/firstperson/2568_keycardhand.png
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2563_tripkeyhand.png
|
220 |
4978d 10h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/screen/menu/2492_version.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2563_tripkeyhand.png /hrp_readme.txt
|
219 |
4978d 18h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
/highres/textures/5091_d.png /highres/textures/5091_n.png /highres/textures/5091_s.png /highres/textures/5092_d.png /highres/textures/5092_n.png /highres/textures/5092_s.png /highres/textures/5096_d.png /highres/textures/5097_d.png
/highres/textures.def /highres/textures/0195_s.png
|
218 |
4982d 5h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
/highres/sprites/firstperson/2536_chaingun_n.png /highres/sprites/firstperson/2536_chaingun_s.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2536_chaingun.png /highres/sprites/firstperson/2536_chaingun_f.png
|
217 |
4982d 11h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
/highres/sprites/firstperson/1640_fist.png /highres/sprites/firstperson/2324_crackknuckles.png /highres/sprites/firstperson/2563_tripkeyhand_10.png /highres/sprites/firstperson/2563_tripkeyhand_11_22.png /highres/sprites/firstperson/2563_tripkeyhand_12_18.png /highres/sprites/firstperson/2563_tripkeyhand_13.png /highres/sprites/firstperson/2563_tripkeyhand_14.png /highres/sprites/firstperson/2563_tripkeyhand_15.png /highres/sprites/firstperson/2563_tripkeyhand_16.png /highres/sprites/firstperson/2563_tripkeyhand_21.png /highres/sprites/firstperson/2563_tripkeyhand_23.png /highres/sprites/firstperson/2563_tripkeyhand_24.png
|
216 |
4982d 12h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
/highres/sprites/firstperson/2544_rpg_muzzle.md3 /highres/sprites/firstperson/muzzle_flash_01.png
/highres/sprites/firstperson.def
|
215 |
4983d 7h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/1640_fist.md3 /highres/sprites/firstperson/2324_crackknuckles.md3 /highres/sprites/firstperson/2544_rpg.md3 /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png
|
214 |
4983d 10h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
/highres/sprites/firstperson/2563_tripkeyhand.png
|
213 |
4983d 11h |
devastator |
/highres/textures/ |
updates for normal maps |
|
/highres/textures/0249_n.png /highres/textures/0250_n.png /highres/textures/3381_n.png
|
212 |
4986d 10h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
/highres/textures/1169_s.png /highres/textures/3381_d.png /highres/textures/3381_n.png /highres/textures/3381_s.png
/highres/textures.def
|
211 |
4986d 12h |
devastator |
/highres/textures/ |
heightmap update to fit others from set. |
|
/highres/textures/0246_n.png
|
210 |
4988d 1h |
devastator |
/highres/textures/ |
249 and 250 polymer, wtf? have uploaded them yesterday |
|
/highres/textures/0249_D.png /highres/textures/0249_n.png /highres/textures/0249_s.png /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0250_n.png
|
209 |
4988d 1h |
devastator |
/highres/textures/ |
renaming 1140 |
|
/highres/textures/1140_d.png
|
208 |
4988d 1h |
devastator |
/highres/ |
def and tex 5109 (brown alien tentacles) |
|
/highres/textures/5109_d.png
/highres/textures/1140.png
/highres/textures.def
|
207 |
4988d 3h |
plagman |
/highres/sprites/ |
Fix definitions for tripbomb/key hand. |
|
/highres/sprites/firstperson.def
|
206 |
4988d 9h |
devastator |
/highres/ |
A complete 1140, and complete 246 249 250 |
|
/highres/textures.def /highres/textures/0246_d.png /highres/textures/0246_n.png /highres/textures/0246_s.png
|
205 |
4989d 13h |
loomsday |
/highres/sprites/ |
! DO NOT TOUCH - FOR TESTS ONLY ! |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2563_tripkeyhand.png /highres/sprites/firstperson/2568_keycardhand.md3
|
204 |
4991d 5h |
loomsday |
/highres/sprites/ |
Polymer-ready HUD RPG, first iteration |
|
/highres/sprites/firstperson/2544_rpg_n.png /highres/sprites/firstperson/2544_rpg_s.png /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2544_rpg.md3 /highres/sprites/firstperson/2544_rpg.png
|
203 |
4993d 11h |
devastator |
/highres/ |
Texture 0246 polymer |
|
/highres/textures/0246_d.png /highres/textures/0246_n.png /highres/textures/0246_s.png
/highres/textures.def
|
202 |
4993d 17h |
devastator |
/highres/ |
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam. |
|
/highres/textures.def /highres/textures/1140.png /highres/textures/1140_n.png /highres/textures/1140_s.png
|
201 |
4998d 10h |
devastator |
/highres/ |
1140 better version, also will go as base for overlapping in some other textures |
|
/highres/textures.def /highres/textures/1140.png /highres/textures/1140_n.png /highres/textures/1140_s.png
|
199 |
5000d 11h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|
/highres/screen/fonts/redfont13/2929.png /highres/screen/fonts/redfont13/2929_8b.png
|
198 |
5000d 18h |
loomsday |
/highres/screen/ |
redfont13 update by SwissCm |
|
/highres/screen/fonts.def /highres/screen/fonts/redfont13/2930_8b.png /highres/screen/fonts/redfont13/2931_8b.png /highres/screen/fonts/redfont13/2932_8b.png /highres/screen/fonts/redfont13/2933_8b.png /highres/screen/fonts/redfont13/2934_8b.png /highres/screen/fonts/redfont13/2935_8b.png /highres/screen/fonts/redfont13/2936_8b.png /highres/screen/fonts/redfont13/2937_8b.png /highres/screen/fonts/redfont13/2938_8b.png /highres/screen/fonts/redfont13/2939_8b.png /highres/screen/fonts/redfont13/2940_8b.png /highres/screen/fonts/redfont13/2941_8b.png /highres/screen/fonts/redfont13/2942_8b.png /highres/screen/fonts/redfont13/2943_8b.png /highres/screen/fonts/redfont13/2944_8b.png /highres/screen/fonts/redfont13/2945_8b.png /highres/screen/fonts/redfont13/2946_8b.png /highres/screen/fonts/redfont13/2947_8b.png /highres/screen/fonts/redfont13/2948_8b.png /highres/screen/fonts/redfont13/2949_8b.png /highres/screen/fonts/redfont13/2950_8b.png /highres/screen/fonts/redfont13/2951_8b.png /highres/screen/fonts/redfont13/2952_8b.png /highres/screen/fonts/redfont13/2953_8b.png /highres/screen/fonts/redfont13/2954_8b.png /highres/screen/fonts/redfont13/2955_8b.png /highres/screen/fonts/redfont13/2956_8b.png /highres/screen/fonts/redfont13/2957_8b.png /highres/screen/fonts/redfont13/2958_8b.png /highres/screen/fonts/redfont13/2959_8b.png /highres/screen/fonts/redfont13/2960_8b.png /highres/screen/fonts/redfont13/2961_8b.png /highres/screen/fonts/redfont13/2962_8b.png /highres/screen/fonts/redfont13/2963_8b.png /highres/screen/fonts/redfont13/2964_8b.png /highres/screen/fonts/redfont13/2965_8b.png /highres/screen/fonts/redfont13/3002_8b.png /highres/screen/fonts/redfont13/3003_8b.png /highres/screen/fonts/redfont13/3004_8b.png /highres/screen/fonts/redfont13/3005_8b.png /highres/screen/fonts/redfont13/3006_8b.png /highres/screen/fonts/redfont13/3007_8b.png /highres/screen/fonts/redfont13/3008_8b.png /highres/screen/fonts/redfont13/3009_8b.png /highres/screen/fonts/redfont13/3022_8b.png
|
197 |
5004d 11h |
loomsday |
/highres/ |
Tile #4117 plymerized |
|
/highres/textures/4117_d.png /highres/textures/4117_n.png /highres/textures/4117_s.png
/highres/textures.def
|
196 |
5005d 4h |
plagman |
/highres/sprites/ |
Revert 2613 (HUD shotgun) to before rev 143. |
|
/highres/sprites/firstperson/2613_shotgun.png /highres/sprites/firstperson/duke_hand.png
/highres/sprites/firstperson/2613_shotgun_d.png /highres/sprites/firstperson/2613_shotgun_n.png /highres/sprites/firstperson/2613_shotgun_s.png /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2613_shotgun.md3
|
195 |
5005d 4h |
plagman |
/highres/screen/ |
I don't think this section is needed anymore. |
|
/highres/screen/fonts.def
|
194 |
5006d 9h |
loomsday |
/highres/ |
|
|
/highres/textures/0755_d.png /highres/textures/0755_n.png /highres/textures/0755_s.png /highres/textures/0756_d.png /highres/textures/0756_n.png /highres/textures/0756_s.png
/highres/textures.def
|
193 |
5006d 23h |
plagman |
/highres/screen/ |
8-bit support for the new red font by SwissCM. |
|
/highres/screen/fonts/redfont13/2930_8b.png /highres/screen/fonts/redfont13/2931_8b.png /highres/screen/fonts/redfont13/2932_8b.png /highres/screen/fonts/redfont13/2933_8b.png /highres/screen/fonts/redfont13/2934_8b.png /highres/screen/fonts/redfont13/2935_8b.png /highres/screen/fonts/redfont13/2936_8b.png /highres/screen/fonts/redfont13/2937_8b.png /highres/screen/fonts/redfont13/2938_8b.png /highres/screen/fonts/redfont13/2939_8b.png /highres/screen/fonts/redfont13/2940_8b.png /highres/screen/fonts/redfont13/2941_8b.png /highres/screen/fonts/redfont13/2942_8b.png /highres/screen/fonts/redfont13/2943_8b.png /highres/screen/fonts/redfont13/2944_8b.png /highres/screen/fonts/redfont13/2945_8b.png /highres/screen/fonts/redfont13/2946_8b.png /highres/screen/fonts/redfont13/2947_8b.png /highres/screen/fonts/redfont13/2948_8b.png /highres/screen/fonts/redfont13/2949_8b.png /highres/screen/fonts/redfont13/2950_8b.png /highres/screen/fonts/redfont13/2951_8b.png /highres/screen/fonts/redfont13/2952_8b.png /highres/screen/fonts/redfont13/2953_8b.png /highres/screen/fonts/redfont13/2954_8b.png /highres/screen/fonts/redfont13/2955_8b.png /highres/screen/fonts/redfont13/2956_8b.png /highres/screen/fonts/redfont13/2957_8b.png /highres/screen/fonts/redfont13/2958_8b.png /highres/screen/fonts/redfont13/2959_8b.png /highres/screen/fonts/redfont13/2960_8b.png /highres/screen/fonts/redfont13/2961_8b.png /highres/screen/fonts/redfont13/2962_8b.png /highres/screen/fonts/redfont13/2963_8b.png /highres/screen/fonts/redfont13/2964_8b.png /highres/screen/fonts/redfont13/2965_8b.png /highres/screen/fonts/redfont13/3002_8b.png /highres/screen/fonts/redfont13/3003_8b.png /highres/screen/fonts/redfont13/3004_8b.png /highres/screen/fonts/redfont13/3005_8b.png /highres/screen/fonts/redfont13/3006_8b.png /highres/screen/fonts/redfont13/3007_8b.png /highres/screen/fonts/redfont13/3008_8b.png /highres/screen/fonts/redfont13/3009_8b.png /highres/screen/fonts/redfont13/3022_8b.png
/highres/screen/fonts.def
|
192 |
5007d 1h |
plagman |
/highres/screen/ |
Awesome new redfont by SwissCM. |
|
/highres/screen/fonts/redfont13 /highres/screen/fonts/redfont13/2930.png /highres/screen/fonts/redfont13/2931.png /highres/screen/fonts/redfont13/2932.png /highres/screen/fonts/redfont13/2933.png /highres/screen/fonts/redfont13/2934.png /highres/screen/fonts/redfont13/2935.png /highres/screen/fonts/redfont13/2936.png /highres/screen/fonts/redfont13/2937.png /highres/screen/fonts/redfont13/2938.png /highres/screen/fonts/redfont13/2939.png /highres/screen/fonts/redfont13/2940.png /highres/screen/fonts/redfont13/2941.png /highres/screen/fonts/redfont13/2942.png /highres/screen/fonts/redfont13/2943.png /highres/screen/fonts/redfont13/2944.png /highres/screen/fonts/redfont13/2945.png /highres/screen/fonts/redfont13/2946.png /highres/screen/fonts/redfont13/2947.png /highres/screen/fonts/redfont13/2948.png /highres/screen/fonts/redfont13/2949.png /highres/screen/fonts/redfont13/2950.png /highres/screen/fonts/redfont13/2951.png /highres/screen/fonts/redfont13/2952.png /highres/screen/fonts/redfont13/2953.png /highres/screen/fonts/redfont13/2954.png /highres/screen/fonts/redfont13/2955.png /highres/screen/fonts/redfont13/2956.png /highres/screen/fonts/redfont13/2957.png /highres/screen/fonts/redfont13/2958.png /highres/screen/fonts/redfont13/2959.png /highres/screen/fonts/redfont13/2960.png /highres/screen/fonts/redfont13/2961.png /highres/screen/fonts/redfont13/2962.png /highres/screen/fonts/redfont13/2963.png /highres/screen/fonts/redfont13/2964.png /highres/screen/fonts/redfont13/2965.png /highres/screen/fonts/redfont13/3002.png /highres/screen/fonts/redfont13/3003.png /highres/screen/fonts/redfont13/3004.png /highres/screen/fonts/redfont13/3005.png /highres/screen/fonts/redfont13/3006.png /highres/screen/fonts/redfont13/3007.png /highres/screen/fonts/redfont13/3008.png /highres/screen/fonts/redfont13/3009.png /highres/screen/fonts/redfont13/3022.png
/highres/screen/fonts/redfont
/highres/screen/fonts.def
|
191 |
5013d 12h |
loomsday |
/highres/ |
#413 is now polymerized |
|
/highres/textures/0413_d.png /highres/textures/0413_n.png /highres/textures/0413_s.png
/highres/textures.def
|
190 |
5022d 10h |
loomsday |
/highres/ |
#0877 is now polymer ready |
|
/highres/textures/0877_d.png /highres/textures/0877_n.png /highres/textures/0877_s.png
/highres/textures.def
|
189 |
5024d 8h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
/highres/sprites/signs/1210p_guilty.md2
/E2L2.mhk /highres/screen/menu/2492_version.png /highres/sprites/signs.def /hrp_readme.txt
|