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Rev Age Author Path Log message Diff
492 4072d 10h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
487 4093d 9h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4101d 7h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4109d 6h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
483 4116d 11h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4123d 10h spiker /highres/ Marked pipebomb, 5099-5104  
480 4127d 15h spiker /highres/sprites/props/ dukeburger update  
478 4130d 10h spiker /highres/sprites/ Dukeburger with new Duke model  
476 4131d 20h spiker /highres/sprites/ Frozen Duke  
475 4132d 19h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4133d 5h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
472 4133d 12h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4133d 14h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4133d 14h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4133d 15h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4133d 17h spiker /highres/ Jetpack 2013  
467 4134d 10h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
465 4134d 14h spiker /highres/sprites/ Some Duke fixes  
463 4135d 16h leod / Frozen Duke workaround; small maphack fix  
462 4136d 6h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4136d 7h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4136d 9h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4136d 10h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4136d 14h spiker /highres/screen/menu/  
457 4136d 15h spiker /highres/textures/ 4264 color match  
456 4136d 15h spiker /highres/sprites/  
455 4136d 16h spiker /highres/ Duke and Cycloid  
454 4137d 6h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4137d 11h spiker /highres/ 4274  
452 4139d 7h loomsday /highres/ tile #314 polymer version  
451 4140d 7h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4141d 10h spiker /highres/ 4264  
449 4141d 13h spiker /highres/textures/ ...normal map update  
448 4141d 13h spiker /highres/textures/ 4265 normal map update  
447 4144d 9h loomsday /highres/ a normalmap for #228  
446 4144d 9h loomsday /highres/ tile #313 polymer version  
444 4146d 5h loomsday /highres/ tile #1024 polymer version  
443 4152d 14h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4152d 15h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4153d 7h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons