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Rev Age Author Path Log message Diff
492 4075d 20h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
487 4096d 19h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4104d 17h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4112d 16h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
483 4119d 20h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4126d 20h spiker /highres/ Marked pipebomb, 5099-5104  
480 4131d 0h spiker /highres/sprites/props/ dukeburger update  
478 4133d 19h spiker /highres/sprites/ Dukeburger with new Duke model  
476 4135d 5h spiker /highres/sprites/ Frozen Duke  
475 4136d 4h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4136d 14h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
472 4136d 22h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4136d 23h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4136d 23h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4137d 0h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4137d 2h spiker /highres/ Jetpack 2013  
467 4137d 20h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
465 4137d 23h spiker /highres/sprites/ Some Duke fixes  
463 4139d 1h leod / Frozen Duke workaround; small maphack fix  
462 4139d 16h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4139d 16h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4139d 18h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4139d 19h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4139d 23h spiker /highres/screen/menu/  
457 4140d 0h spiker /highres/textures/ 4264 color match  
456 4140d 1h spiker /highres/sprites/  
455 4140d 1h spiker /highres/ Duke and Cycloid  
454 4140d 15h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4140d 21h spiker /highres/ 4274  
452 4142d 16h loomsday /highres/ tile #314 polymer version  
451 4143d 16h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4144d 19h spiker /highres/ 4264  
449 4144d 22h spiker /highres/textures/ ...normal map update  
448 4144d 22h spiker /highres/textures/ 4265 normal map update  
447 4147d 18h loomsday /highres/ a normalmap for #228  
446 4147d 19h loomsday /highres/ tile #313 polymer version  
444 4149d 14h loomsday /highres/ tile #1024 polymer version  
443 4156d 0h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4156d 0h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4156d 17h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons