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Rev Age Author Path Log message Diff
261 4796d 18h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4811d 23h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4813d 4h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4813d 6h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4813d 17h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4813d 22h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4813d 23h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4822d 17h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4824d 5h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4824d 19h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4827d 6h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4827d 6h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4827d 19h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4828d 19h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4836d 17h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4838d 2h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4844d 18h nightfright / empyrock modifications from Mar 28  
231 4849d 3h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4849d 18h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4850d 17h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4850d 18h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4851d 16h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4852d 17h nightfright / Fixing messed up #220 commit, part 2  
220 4852d 18h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4874d 19h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4875d 2h loomsday /highres/screen/ redfont13 update by SwissCm  
195 4879d 12h plagman /highres/screen/ I don't think this section is needed anymore.  
193 4881d 7h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4881d 8h plagman /highres/screen/ Awesome new redfont by SwissCM.  
189 4898d 16h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 4956d 17h nightfright / Fixed: #345_s (tga -> png)  
173 4956d 18h nightfright / Maphacks update (by Micky C)  
162 5021d 2h nightfright / Added: #699 (d/n/s)  
160 5039d 19h nightfright / Modified: #742_d/n/s  
157 5049d 16h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5063d 18h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
152 5068d 19h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5070d 5h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
148 5071d 0h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
147 5071d 4h nightfright / Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures