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315 4589d 1h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
293 4615d 18h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4617d 13h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4627d 7h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4628d 4h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4628d 6h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4694d 5h nightfright / Reverted to previous versions: 341-343  
281 4753d 18h nightfright / Modified: #341, 343  
280 4760d 18h nightfright / Modified: #342, 343, 821, 916, 917  
275 4825d 7h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4863d 16h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4869d 13h nightfright / Updated: #821, 1189, 2493  
261 4890d 7h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4905d 12h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4906d 17h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4906d 19h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4907d 6h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4907d 11h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4907d 12h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4916d 6h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4917d 18h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4918d 8h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4920d 19h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4920d 19h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4921d 8h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4922d 8h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4930d 6h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4931d 15h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4938d 7h nightfright / empyrock modifications from Mar 28  
231 4942d 16h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4943d 7h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4944d 6h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4944d 6h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4945d 5h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4946d 6h nightfright / Fixing messed up #220 commit, part 2  
220 4946d 7h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 4992d 5h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5050d 6h nightfright / Fixed: #345_s (tga -> png)  
173 5050d 7h nightfright / Maphacks update (by Micky C)  
162 5114d 15h nightfright / Added: #699 (d/n/s)