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Rev Age Author Path Log message Diff
261 4847d 12h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4862d 17h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4863d 22h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4864d 0h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4864d 11h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4864d 16h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4864d 17h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4873d 11h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4874d 23h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4875d 13h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4878d 0h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4878d 0h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4878d 13h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4879d 12h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4887d 11h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4888d 20h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4895d 12h nightfright / empyrock modifications from Mar 28  
231 4899d 21h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4900d 12h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4901d 11h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4901d 11h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4902d 10h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4903d 11h nightfright / Fixing messed up #220 commit, part 2  
220 4903d 12h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4925d 12h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4925d 20h loomsday /highres/screen/ redfont13 update by SwissCm  
195 4930d 6h plagman /highres/screen/ I don't think this section is needed anymore.  
193 4932d 1h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4932d 2h plagman /highres/screen/ Awesome new redfont by SwissCM.  
189 4949d 10h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5007d 11h nightfright / Fixed: #345_s (tga -> png)  
173 5007d 12h nightfright / Maphacks update (by Micky C)  
162 5071d 19h nightfright / Added: #699 (d/n/s)  
160 5090d 13h nightfright / Modified: #742_d/n/s  
157 5100d 10h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5114d 12h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
152 5119d 13h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5120d 22h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
148 5121d 18h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
147 5121d 21h nightfright / Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures