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Rev Age Author Path Log message Diff
323 4498d 16h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4498d 17h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4498d 23h spiker /highres/sprites/ more pistol and hands fixes  
319 4501d 12h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4503d 14h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4504d 12h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4504d 16h spiker /highres/sprites/firstperson/ small tweak  
313 4504d 17h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4506d 21h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4509d 11h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4511d 9h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4522d 22h spiker /highres/sprites/  
296 4523d 18h spiker /highres/sprites/  
293 4531d 4h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4532d 23h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4543d 15h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4543d 16h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4665d 15h loomsday /highres/sprites/props/ doublesided now  
280 4676d 5h nightfright / Modified: #342, 343, 821, 916, 917  
277 4732d 19h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4741d 23h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4742d 19h spiker /highres/ Content by Lightsource  
265 4760d 7h spiker /highres/ Fixes some broken normal maps  
262 4798d 17h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4814d 5h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4814d 18h parkar / Added installer source.  
256 4816d 4h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4820d 23h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4822d 4h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4822d 5h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4822d 17h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4822d 22h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4831d 17h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4836d 19h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4837d 18h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4845d 17h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4847d 1h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4853d 9h h266 /highres/sprites/ #109 decal for E4L8  
235 4853d 17h nightfright / empyrock modifications from Mar 28  
232 4858d 1h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...