Rev |
Age |
Author |
Path |
Log message |
Diff |
524 |
4097d 13h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 13: sprites #4: pickups
Both new and old PNGs convert to binary identical TGAs |
|
523 |
4097d 13h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 12: sprites #3: props
Both new and old PNGs convert to binary identical TGAs |
|
522 |
4097d 13h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 11: sprites #2: signs
Both new and old PNGs convert to binary identical TGAs |
|
521 |
4097d 13h |
leod |
/highres/sprites/ |
PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches
Both new and old PNGs convert to binary identical TGAs |
|
506 |
4137d 6h |
leod |
/ |
0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;
UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps |
|
505 |
4146d 2h |
leod |
/ |
0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost
UserMapHacks : Suburbs, MatH: Suburbs |
|
504 |
4149d 4h |
leod |
/ |
tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)
UserMapHacks for DukePlus |
|
500 |
4154d 14h |
spiker |
/highres/sprites/pickups/ |
Shotgun rotated, centered origin |
|
499 |
4159d 3h |
leod |
/ |
Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.
Move some maphacks |
|
487 |
4196d 3h |
nightfright |
/highres/sprites/ |
Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code |
|
486 |
4204d 1h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
485 |
4212d 0h |
leod |
/ |
tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.") |
|
482 |
4226d 4h |
spiker |
/highres/ |
Marked pipebomb, 5099-5104 |
|
480 |
4230d 9h |
spiker |
/highres/sprites/props/ |
dukeburger update |
|
478 |
4233d 4h |
spiker |
/highres/sprites/ |
Dukeburger with new Duke model |
|
476 |
4234d 14h |
spiker |
/highres/sprites/ |
Frozen Duke |
|
475 |
4235d 13h |
spiker |
/highres/sprites/characters/ |
Minor Duke fixes |
|
472 |
4236d 6h |
leod |
/highres/sprites/ |
move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png |
|
471 |
4236d 8h |
leod |
/highres/sprites/props/ |
0407/0411 fansprite_* : resized to 1024*1024; MD3s added |
|
470 |
4236d 8h |
leod |
/highres/sprites/ |
Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost |
|
469 |
4236d 8h |
spiker |
/highres/sprites/ |
New Cycloid rotating hologram head |
|
468 |
4236d 10h |
spiker |
/highres/ |
Jetpack 2013 |
|
467 |
4237d 4h |
leod |
/highres/sprites/ |
Cleanup ... restore babe glowmap definitions from characters.def r459 |
|
465 |
4237d 8h |
spiker |
/highres/sprites/ |
Some Duke fixes |
|
463 |
4238d 9h |
leod |
/ |
Frozen Duke workaround; small maphack fix |
|
462 |
4239d 0h |
leod |
/highres/sprites/ |
0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed |
|
461 |
4239d 1h |
leod |
/ |
tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost |
|
460 |
4239d 3h |
leod |
/highres/sprites/ |
Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures |
|
459 |
4239d 4h |
leod |
/highres/ |
Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures |
|
456 |
4239d 9h |
spiker |
/highres/sprites/ |
|
|
455 |
4239d 10h |
spiker |
/highres/ |
Duke and Cycloid |
|
443 |
4255d 8h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4255d 9h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4256d 1h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
437 |
4258d 0h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
435 |
4262d 3h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
433 |
4265d 3h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4265d 3h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4276d 9h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4282d 0h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|