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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
characters/
@ 405
– Rev 572
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Log message
Diff
572
3968d 11h
leod
/
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
570
3970d 15h
spiker
/highres/sprites/
1354 Luke Skywalker
565
3979d 13h
leod
/
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
562
3979d 16h
spiker
/highres/sprites/
new mighty boot
559
3983d 21h
leod
/
PNGOUT nitpicking
558
3984d 12h
spiker
/highres/sprites/characters/
optimized
557
3984d 13h
spiker
/highres/sprites/characters/
Added some detail
556
3984d 14h
leod
/
Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
555
3984d 19h
spiker
/highres/sprites/characters/
terminator last second update
554
3985d 17h
spiker
/highres/sprites/
1356-1357 terminator
551
3988d 18h
spiker
/highres/sprites/
Part 2
550
3988d 18h
spiker
/highres/sprites/
Duke restored.
549
3989d 11h
leod
/
2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
535
4048d 15h
leod
/
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews
534
4048d 23h
nightfright
/highres/sprites/characters/
Updated Duke model skins (#1405) by Tea Monster
526
4052d 21h
leod
/highres/sprites/
PNGOUT optimizations part 15: sprites #6: characters
Both new and old PNGs convert to binary identical TGAs
475
4190d 21h
spiker
/highres/sprites/characters/
Minor Duke fixes
465
4192d 16h
spiker
/highres/sprites/
Some Duke fixes
459
4194d 12h
leod
/highres/
Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures
455
4194d 18h
spiker
/highres/
Duke and Cycloid
348
4501d 8h
spiker
/