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Rev Age Author Path Log message Diff
246 4914d 17h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4928d 17h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4941d 3h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4942d 19h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
222 4944d 17h nightfright / Fixing messed up #220 commit, part 2  
221 4944d 17h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4944d 18h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4948d 12h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4948d 19h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4948d 19h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4949d 14h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4949d 18h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
205 4955d 20h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4957d 12h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4971d 11h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
157 5141d 16h nightfright / Added: #227_d/n/s, 502_d/n/s  
155 5155d 18h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5166d 16h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5323d 9h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
57 5366d 1h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
47 5398d 17h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
17 5462d 23h parkar /highres/sprites/firstperson/ New freezer textures from ozz.  
10 5477d 20h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5616d 15h plagman / Initial revision. Copies everything from Parkar's private SVN server.