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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
firstperson
@ 262
– Rev 0
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246
4917d 18h
nightfright
/
Updated: #2536 (chaingun improvement by empyrock)
239
4931d 19h
nightfright
/
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock
231
4944d 4h
nightfright
/
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup
225
4945d 20h
loomsday
/highres/sprites/
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
222
4947d 18h
nightfright
/
Fixing messed up #220 commit, part 2
221
4947d 18h
nightfright
/highres/sprites/
Fixing messed up #220 revision
220
4947d 19h
nightfright
/
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)
218
4951d 13h
plagman
/highres/sprites/
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
217
4951d 20h
loomsday
/highres/sprites/firstperson/
#obsolete resources cleanup
216
4951d 21h
loomsday
/highres/sprites/
Muzzleflash added to RPG
215
4952d 15h
loomsday
/highres/sprites/
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
214
4952d 19h
loomsday
/highres/sprites/firstperson/
very draft colormatch to make hipals work on yellow and red
205
4958d 21h
loomsday
/highres/sprites/
! DO NOT TOUCH - FOR TESTS ONLY !
204
4960d 13h
loomsday
/highres/sprites/
Polymer-ready HUD RPG, first iteration
196
4974d 13h
plagman
/highres/sprites/
Revert 2613 (HUD shotgun) to before rev 143.
157
5144d 17h
nightfright
/
Added: #227_d/n/s, 502_d/n/s
155
5158d 19h
loomsday
/highres/sprites/
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)
143
5169d 17h
nightfright
/
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764
66
5326d 11h
h266
/highres/
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
57
5369d 2h
parkar
/highres/
Adding updated freezer textures from Aron Osborn.
47
5401d 18h
h266
/highres/
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)
17
5466d 0h
parkar
/highres/sprites/firstperson/
New freezer textures from ozz.
10
5480d 21h
parkar
/
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
1
5619d 17h
plagman
/
Initial revision. Copies everything from Parkar's private SVN server.