Rev |
Age |
Author |
Path |
Log message |
Diff |
322 |
4584d 11h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4584d 16h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
319 |
4587d 5h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4589d 7h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
315 |
4590d 5h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4590d 9h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4590d 10h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4592d 15h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4595d 5h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4597d 2h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4608d 15h |
spiker |
/highres/sprites/ |
|
|
296 |
4609d 11h |
spiker |
/highres/sprites/ |
|
|
293 |
4616d 22h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4618d 17h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4629d 8h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4629d 10h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4751d 9h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4761d 22h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4818d 12h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4827d 16h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4828d 12h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4846d 1h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4884d 10h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4899d 23h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4900d 12h |
parkar |
/ |
Added installer source. |
|
256 |
4901d 21h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4906d 16h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4907d 21h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4907d 23h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4908d 10h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4908d 15h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4917d 10h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
241 |
4922d 12h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4923d 12h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4931d 10h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4932d 19h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
236 |
4939d 2h |
h266 |
/highres/sprites/ |
#109 decal for E4L8 |
|
235 |
4939d 11h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
232 |
4943d 18h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|
231 |
4943d 20h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|