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Rev Age Author Path Log message Diff
265 4750d 11h spiker /highres/ Fixes some broken normal maps  
264 4769d 6h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4775d 3h nightfright / Updated: #821, 1189, 2493  
261 4795d 21h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
259 4799d 8h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
257 4804d 22h parkar / Added installer source.  
237 4840d 3h devastator /highres/ 349 and 454 diffuse update  
234 4846d 2h devastator /highres/ 333-334 Tentacles embracing  
233 4846d 6h devastator /highres/ Remade 344 for future tentacle embracing.  
229 4849d 20h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
228 4849d 20h nightfright /highres/textures/ Deleted for renaming: 249_D, 250_D/S, 746_N/S  
227 4849d 20h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
226 4849d 21h devastator /highres/ 1140 embracing set for japanese paper-walls  
219 4852d 5h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
213 4856d 22h devastator /highres/textures/ updates for normal maps  
212 4859d 21h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
211 4859d 23h devastator /highres/textures/ heightmap update to fit others from set.  
210 4861d 11h devastator /highres/textures/ 249 and 250 polymer, wtf? have uploaded them yesterday  
209 4861d 11h devastator /highres/textures/ renaming 1140  
208 4861d 11h devastator /highres/ def and tex 5109 (brown alien tentacles)  
206 4861d 20h devastator /highres/ A complete 1140, and complete 246 249 250  
203 4866d 21h devastator /highres/ Texture 0246 polymer  
202 4867d 4h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
201 4871d 20h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
197 4877d 22h loomsday /highres/ Tile #4117 plymerized  
194 4879d 20h loomsday /highres/  
191 4886d 23h loomsday /highres/ #413 is now polymerized  
190 4895d 21h loomsday /highres/ #0877 is now polymer ready  
188 4901d 4h devastator /highres/ fixed heightmap and gloss level for 717  
186 4901d 5h devastator /highres/textures/ 717 polymer version  
183 4911d 18h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 4912d 18h loomsday /highres/  
180 4917d 19h loomsday /highres/textures/ revised  
179 4917d 20h loomsday /highres/ #372 revised, #368 polymerized  
178 4918d 19h loomsday /highres/ #462-#464 tileset polymerized  
176 4936d 19h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4937d 0h loomsday /highres/  
174 4955d 20h nightfright / Fixed: #345_s (tga -> png)  
171 4967d 6h devastator /highres/textures/ 3d texture 0345  
169 4967d 6h devastator /highres/textures/ 0347 textures only