Rev |
Age |
Author |
Path |
Log message |
Diff |
153 |
5162d 23h |
loomsday |
/highres/ |
Tile #814 by Cage |
|
152 |
5164d 23h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
151 |
5166d 8h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
150 |
5166d 10h |
loomsday |
/highres/ |
uncommented deflines for #186
added heightmap and new specmap for #398 |
|
149 |
5167d 0h |
loomsday |
/highres/ |
fix for #0454 |
|
148 |
5167d 4h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
147 |
5167d 7h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
146 |
5168d 21h |
loomsday |
/highres/ |
specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized |
|
145 |
5168d 22h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|
144 |
5170d 1h |
nightfright |
/ |
Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133) |
|
143 |
5170d 20h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
142 |
5172d 4h |
nightfright |
/ |
Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8 |
|
141 |
5178d 22h |
loomsday |
/highres/ |
glow map for #457, #458 is now polymer ready. |
|
140 |
5179d 22h |
nightfright |
/ |
Added: #218_n/s; Modified: #218, 276_2, 724, 823_s |
|
139 |
5182d 21h |
loomsday |
/highres/ |
Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear |
|
138 |
5189d 23h |
nightfright |
/ |
Modified: #1046, 1204 (d/n/s) |
|
136 |
5196d 22h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
133 |
5202d 20h |
nightfright |
/ |
Added: #1820 (pal 17 skin); Modified: #783_s |
|
132 |
5203d 23h |
nightfright |
/ |
Modified: #181_s, 783_s |
|
130 |
5204d 21h |
nightfright |
/highres/ |
Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n |
|
129 |
5205d 22h |
nightfright |
/ |
Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217 |
|
126 |
5216d 5h |
nightfright |
/ |
Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work) |
|
125 |
5216d 21h |
nightfright |
/ |
Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk |
|
124 |
5217d 22h |
nightfright |
/highres/ |
Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8) |
|
122 |
5218d 19h |
nightfright |
/ |
Missing contents since 04-2010 (Part 2) |
|
120 |
5218d 21h |
loomsday |
/highres/ |
Tiles #0181 and #0783 by Ozz |
|
118 |
5223d 0h |
loomsday |
/highres/ |
Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map) |
|
114 |
5250d 2h |
loomsday |
/highres/ |
Tile #0449 is now polymerized |
|
113 |
5251d 2h |
loomsday |
/highres/ |
|
|
110 |
5258d 21h |
devastator |
/highres/textures/ |
texture files for 454 |
|
109 |
5258d 23h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
107 |
5260d 1h |
piterplus |
/highres/textures/ |
Normals+specular for 1137, 1138 |
|
105 |
5261d 23h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
100 |
5270d 1h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|
93 |
5282d 0h |
piterplus |
/highres/ |
Normal map for 0893-0895. |
|
84 |
5291d 4h |
loomsday |
/highres/ |
normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum |
|
83 |
5291d 9h |
loomsday |
/highres/ |
oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok) |
|
82 |
5291d 21h |
nightfright |
/ |
Updated/added: #1109 (n/s), 1124 (n/s) by gt1750 |
|
79 |
5295d 23h |
loomsday |
/highres/textures/ |
update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823 |
|
78 |
5298d 22h |
loomsday |
/highres/ |
Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing |
|