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Rev Age Author Path Log message Diff
565 4022d 8h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
561 4023d 15h spiker / 4900-4902 duke - tag, was difficult, lol  
556 4027d 8h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
553 4031d 10h spiker /highres/textures/ 0362_d update  
552 4031d 10h spiker /highres/ 4228, 4229  
543 4056d 8h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
542 4057d 4h loomsday /highres/ #0259 polymerized  
541 4057d 6h loomsday /highres/ not sure if metal or concrete but meh...  
540 4057d 9h loomsday /highres/ #1179 polymerized  
539 4058d 6h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
538 4058d 8h loomsday /highres/ tile #243 polymerized  
537 4062d 13h spiker /highres/textures/ 5099-5104 update  
520 4095d 16h leod /highres/textures/ PNGOUT optimizations part 8: textures #6

Both new and old PNGs convert to binary identical TGAs
 
519 4095d 16h leod /highres/textures/ PNGOUT optimizations part 7: textures #5

Both new and old PNGs convert to binary identical TGAs
 
518 4095d 16h leod /highres/textures/ PNGOUT optimizations part 6: textures #4

Both new and old PNGs convert to binary identical TGAs
 
517 4095d 17h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
516 4095d 17h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 4095d 17h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
504 4147d 6h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4149d 10h loomsday /highres/ #4117 polymost version  
502 4149d 16h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4150d 3h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4224d 7h spiker /highres/ Marked pipebomb, 5099-5104  
457 4237d 12h spiker /highres/textures/ 4264 color match  
453 4238d 8h spiker /highres/ 4274  
452 4240d 3h loomsday /highres/ tile #314 polymer version  
450 4242d 7h spiker /highres/ 4264  
449 4242d 10h spiker /highres/textures/ ...normal map update  
448 4242d 10h spiker /highres/textures/ 4265 normal map update  
447 4245d 6h loomsday /highres/ a normalmap for #228  
446 4245d 6h loomsday /highres/ tile #313 polymer version  
444 4247d 2h loomsday /highres/ tile #1024 polymer version  
440 4254d 10h loomsday /highres/ tile #4097 polymer version  
439 4254d 11h loomsday /highres/textures/ useless alpha channel removed  
438 4254d 14h loomsday /highres/textures/ crap, hidden layer  
436 4257d 5h loomsday /highres/ tile #1178 polymer version  
434 4261d 12h loomsday /highres/ tile #0843 polymer version  
430 4274d 11h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
427 4280d 4h loomsday /highres/ normal for (not really a polymer texture) #1188  
423 4287d 4h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures