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62 5275d 7h loomsday /highres/ Tiles #233-237 are now polymerish  
/highres/textures/0233_n.png
/highres/textures/0233_s.png
/highres/textures/0234_n.png
/highres/textures/0234_s.png
/highres/textures/0235_n.png
/highres/textures/0235_s.png
/highres/textures/0236_n.png
/highres/textures/0236_s.png
/highres/textures/0237_n.png
/highres/textures/0237_s.png
/highres/textures.def
/highres/textures/0233.png
/highres/textures/0234.png
/highres/textures/0235.png
/highres/textures/0236.png
/highres/textures/0237.png
60 5281d 11h loomsday /highres/ Tile #354 is now polymer ready  
/highres/textures/0354_n.png
/highres/textures/0354_s.png
/highres/textures.def
/highres/textures/0354.png
59 5285d 6h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
/highres/textures/0212_n.png
/highres/textures/0212_s.png
/highres/textures/0213_n.png
/highres/textures/0213_s.png
/highres/textures/0214_n.png
/highres/textures/0214_s.png
/highres/textures/0215_n.png
/highres/textures/0215_s.png
/highres/textures.def
/highres/textures/0212.png
/highres/textures/0213.png
/highres/textures/0214.png
/highres/textures/0215.png
58 5297d 11h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
/highres/textures/0815_s.png
/highres/textures/0913_n.png
/highres/textures/0913_s.png
/highres/sprites/props.def
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/0815.png
/highres/textures/0815_n.png
57 5305d 17h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
/highres/sprites/firstperson/2548_freezer_f_g.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/textures.def
56 5312d 3h loomsday /highres/ Tile #258 revised to polymer ready  
/highres/textures/0258_n.png
/highres/textures/0258_s.png
/highres/textures.def
/highres/textures/0258.png
/highres/textures/0258_g.png
55 5314d 10h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
/highres/textures/0158.png
/highres/textures/0158_n.png
/highres/textures/0158_s.png
/highres/textures/0159.png
/highres/textures/0159_n.png
/highres/textures/0159_s.png
/highres/textures/0159.jpg
/highres/textures.def
54 5321d 15h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
/highres/textures/0346_n.png
/highres/textures/0346_s.png
/highres/textures/0723_n.png
/highres/textures/0723_s.png
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/highres/textures/0757_n.png
/highres/textures/0757_s.png
/highres/textures/0764_n.png
/highres/textures/0764_s.png
/highres/textures/0797_n.png
/highres/textures/0797_s.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
/highres/textures/0852_n.png
/highres/textures/0852_s.png
/highres/textures/1141_n.png
/highres/textures/1141_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0723.png
/highres/textures/0764.png
/hrp_readme.txt
53 5322d 6h loomsday /highres/ Tile #157 revised to polymer version  
/highres/textures/0157_n.png
/highres/textures/0157_s.png
/highres/textures.def
/highres/textures/0157.png
52 5329d 9h loomsday /highres/ #156 revised to polymer version  
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/highres/textures.def
/highres/textures/0156.png
51 5330d 7h loomsday /highres/ #154, 155 revised to polymer ready  
/highres/textures/0154.png
/highres/textures/0154_n.png
/highres/textures/0154_s.png
/highres/textures/0155.png
/highres/textures/0155_n.png
/highres/textures/0155_s.png
/highres/textures/0154.jpg
/highres/textures/0155.jpg
/highres/textures.def
49 5336d 7h loomsday /highres/ Texture #4304 revised to polymer ready  
/highres/textures/4304.png
/highres/textures/4304_g.png
/highres/textures/4304_n.png
/highres/textures/4304_s.png
/highres/textures/4304.jpg
/highres/textures.def
48 5337d 9h h266 /highres/ removed duplicate 0857_22.jpg  
/highres/textures/0857_22.jpg
/highres/textures.def
47 5338d 9h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/sprites/firstperson/2563_tripkeyhand_10.png
/highres/sprites/firstperson/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson/2563_tripkeyhand_13.png
/highres/sprites/firstperson/2563_tripkeyhand_14.png
/highres/sprites/firstperson/2563_tripkeyhand_15.png
/highres/sprites/firstperson/2563_tripkeyhand_16.png
/highres/sprites/firstperson/2563_tripkeyhand_21.png
/highres/sprites/firstperson/2563_tripkeyhand_23.png
/highres/sprites/firstperson/2563_tripkeyhand_24.png
/highres/sprites/jibs/1520_duketorso_10.png
/highres/sprites/jibs/1520_duketorso_11_22.png
/highres/sprites/jibs/1520_duketorso_12_18.png
/highres/sprites/jibs/1520_duketorso_13.png
/highres/sprites/jibs/1520_duketorso_14.png
/highres/sprites/jibs/1520_duketorso_15.png
/highres/sprites/jibs/1520_duketorso_16.png
/highres/sprites/jibs/1520_duketorso_21.png
/highres/sprites/jibs/1520_duketorso_23.png
/highres/sprites/jibs/1536_dukeleg_10.png
/highres/sprites/jibs/1536_dukeleg_11_22.png
/highres/sprites/jibs/1536_dukeleg_12_18.png
/highres/sprites/jibs/1536_dukeleg_13.png
/highres/sprites/jibs/1536_dukeleg_14.png
/highres/sprites/jibs/1536_dukeleg_15.png
/highres/sprites/jibs/1536_dukeleg_16.png
/highres/sprites/jibs/1536_dukeleg_21.png
/highres/sprites/jibs/1536_dukeleg_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_0.png
/highres/sprites/jibs/1680_trooper_bloodyparts_10.png
/highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png
/highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png
/highres/sprites/jibs/1680_trooper_bloodyparts_13.png
/highres/sprites/jibs/1680_trooper_bloodyparts_14.png
/highres/sprites/jibs/1680_trooper_bloodyparts_15.png
/highres/sprites/jibs/1680_trooper_bloodyparts_16.png
/highres/sprites/jibs/1680_trooper_bloodyparts_17.png
/highres/sprites/jibs/1680_trooper_bloodyparts_19.png
/highres/sprites/jibs/1680_trooper_bloodyparts_20.png
/highres/sprites/jibs/1680_trooper_bloodyparts_21.png
/highres/sprites/jibs/1680_trooper_bloodyparts_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_24.png
/highres/sprites/jibs/2201_enforcerjibs_17_20.png
/highres/sprites/jibs/2201_enforcerjibs_19.png
/highres/sprites/pickups/0060_keycard.png
/highres/sprites/pickups/0060_keycard_10.png
/highres/sprites/pickups/0060_keycard_11_22.png
/highres/sprites/pickups/0060_keycard_12_18.png
/highres/sprites/pickups/0060_keycard_13.png
/highres/sprites/pickups/0060_keycard_14.png
/highres/sprites/pickups/0060_keycard_15.png
/highres/sprites/pickups/0060_keycard_16.png
/highres/sprites/pickups/0060_keycard_21.png
/highres/sprites/pickups/0060_keycard_23.png
/highres/sprites/pickups/0060_keycard_24.png
/highres/sprites/pickups/0100_atom_10.png
/highres/sprites/pickups/0100_atom_11_22.png
/highres/sprites/pickups/0100_atom_12_18.png
/highres/sprites/pickups/0100_atom_13.png
/highres/sprites/pickups/0100_atom_14.png
/highres/sprites/pickups/0100_atom_15.png
/highres/sprites/pickups/0100_atom_16.png
/highres/sprites/pickups/0100_atom_21.png
/highres/sprites/pickups/0100_atom_23.png
/highres/sprites/pickups/0100_atom_24.png
/highres/sprites/pickups/1348_holoduke1_10.png
/highres/sprites/pickups/1348_holoduke1_11_22.png
/highres/sprites/pickups/1348_holoduke1_12_18.png
/highres/sprites/pickups/1348_holoduke1_13.png
/highres/sprites/pickups/1348_holoduke1_14.png
/highres/sprites/pickups/1348_holoduke1_15.png
/highres/sprites/pickups/1348_holoduke1_16.png
/highres/sprites/pickups/1348_holoduke1_21.png
/highres/sprites/pickups/1348_holoduke1_23.png
/highres/sprites/pickups/1348_holoduke2_10.png
/highres/sprites/pickups/1348_holoduke2_11_22.png
/highres/sprites/pickups/1348_holoduke2_12_18.png
/highres/sprites/pickups/1348_holoduke2_13.png
/highres/sprites/pickups/1348_holoduke2_14.png
/highres/sprites/pickups/1348_holoduke2_15.png
/highres/sprites/pickups/1348_holoduke2_16.png
/highres/sprites/pickups/1348_holoduke2_21.png
/highres/sprites/pickups/1348_holoduke2_23.png
/highres/sprites/pickups/1348_holoduke3_10.png
/highres/sprites/pickups/1348_holoduke3_11_22.png
/highres/sprites/pickups/1348_holoduke3_12_18.png
/highres/sprites/pickups/1348_holoduke3_13.png
/highres/sprites/pickups/1348_holoduke3_14.png
/highres/sprites/pickups/1348_holoduke3_15.png
/highres/sprites/pickups/1348_holoduke3_16.png
/highres/sprites/pickups/1348_holoduke3_21.png
/highres/sprites/pickups/1348_holoduke3_23.png
/highres/sprites/pickups/1348_holoduke_10.png
/highres/sprites/pickups/1348_holoduke_11_22.png
/highres/sprites/pickups/1348_holoduke_12_18.png
/highres/sprites/pickups/1348_holoduke_13.png
/highres/sprites/pickups/1348_holoduke_14.png
/highres/sprites/pickups/1348_holoduke_15.png
/highres/sprites/pickups/1348_holoduke_16.png
/highres/sprites/pickups/1348_holoduke_21.png
/highres/sprites/pickups/1348_holoduke_23.png
/highres/sprites/props/0680_10.png
/highres/sprites/props/0680_11_22.png
/highres/sprites/props/0680_12_18.png
/highres/sprites/props/0680_13.png
/highres/sprites/props/0680_14.png
/highres/sprites/props/0680_15.png
/highres/sprites/props/0680_16.png
/highres/sprites/props/0680_21.png
/highres/sprites/props/0680_23.png
/highres/sprites/props/1062_rubbercan_13.png
/highres/sprites/props/1062_rubbercan_14.png
/highres/sprites/props/1062_rubbercan_20.png
/highres/sprites/props/1062_rubbercan_24.png
/highres/sprites/props/1062_rubbercan_25.png
/highres/sprites/props/4400_bear_11_22.png
/highres/sprites/props/4400_bear_12_18.png
/highres/sprites/props/4400_bear_14.png
/highres/sprites/props/4400_bear_15.png
/highres/sprites/props/4400_bear_16.png
/highres/sprites/props/4400_bear_21.png
/highres/sprites/props/4400_bear_23.png
/highres/sprites/props/4400_bear_24.png
/highres/sprites/signs/0518_20_serviceaccess.png
/highres/sprites/signs/0519_20_crewquarters.png
/highres/sprites/signs/0520_20_alpha.png
/highres/sprites/signs/0521_20_beta.png
/highres/sprites/signs/0522_20_gamma.png
/highres/sprites/signs/0523_20_delta.png
/highres/sprites/signs/0524_20_transport.png
/highres/sprites/signs/0525_20_messhall.png
/highres/sprites/signs/0526_20_officers.png
/highres/sprites/signs/0593_20_reactorcore.png
/highres/sprites/signs/0597_20_centralcommand.png
/highres/sprites/signs/0598_20_armory.png
/highres/sprites/signs/0639_20_supplies.png
/highres/sprites/switches/0130_accessswitch.jpg
/highres/sprites/switches/0130_accessswitch_10.jpg
/highres/sprites/switches/0130_accessswitch_11_22.jpg
/highres/sprites/switches/0130_accessswitch_12_18.jpg
/highres/sprites/switches/0130_accessswitch_13.jpg
/highres/sprites/switches/0130_accessswitch_14.jpg
/highres/sprites/switches/0130_accessswitch_15.jpg
/highres/sprites/switches/0130_accessswitch_16.jpg
/highres/sprites/switches/0130_accessswitch_21.jpg
/highres/sprites/switches/0130_accessswitch_23.jpg
/highres/sprites/switches/0130_accessswitch_24.jpg
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch.jpg
/highres/sprites/switches/0131_accessswitch_10.jpg
/highres/sprites/switches/0131_accessswitch_11_22.jpg
/highres/sprites/switches/0131_accessswitch_12_18.jpg
/highres/sprites/switches/0131_accessswitch_13.jpg
/highres/sprites/switches/0131_accessswitch_14.jpg
/highres/sprites/switches/0131_accessswitch_15.jpg
/highres/sprites/switches/0131_accessswitch_16.jpg
/highres/sprites/switches/0131_accessswitch_21.jpg
/highres/sprites/switches/0131_accessswitch_23.jpg
/highres/sprites/switches/0131_accessswitch_24.jpg
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0170_accessswitch2_10.png
/highres/sprites/switches/0170_accessswitch2_11_22.png
/highres/sprites/switches/0170_accessswitch2_12_18.png
/highres/sprites/switches/0170_accessswitch2_13.png
/highres/sprites/switches/0170_accessswitch2_14.png
/highres/sprites/switches/0170_accessswitch2_15.png
/highres/sprites/switches/0170_accessswitch2_16.png
/highres/sprites/switches/0170_accessswitch2_24.png
/highres/sprites/switches/0171_accessswitch2_10.png
/highres/sprites/switches/0171_accessswitch2_11_22.png
/highres/sprites/switches/0171_accessswitch2_12_18.png
/highres/sprites/switches/0171_accessswitch2_13.png
/highres/sprites/switches/0171_accessswitch2_14.png
/highres/sprites/switches/0171_accessswitch2_15.png
/highres/sprites/switches/0171_accessswitch2_16.png
/highres/sprites/switches/0171_accessswitch2_24.png
/highres/sprites/firstperson/2563_tripkeyhand_b.png
/highres/sprites/firstperson/2563_tripkeyhand_r.png
/highres/sprites/firstperson/2563_tripkeyhand_y.png
/highres/sprites/jibs/1680_trooper_greenbloodyparts.png
/highres/sprites/pickups/0060_keycard_blue.png
/highres/sprites/pickups/0060_keycard_red.png
/highres/sprites/pickups/0060_keycard_yellow.png
/highres/sprites/props/4400_bear_11.png
/highres/sprites/switches/0130_accessswitch_a_glow.png
/highres/sprites/switches/0130_accessswitch_ab.jpg
/highres/sprites/switches/0130_accessswitch_ar.jpg
/highres/sprites/switches/0130_accessswitch_ay.jpg
/highres/sprites/switches/0130_accessswitch_l_glow.png
/highres/sprites/switches/0130_accessswitch_lb.jpg
/highres/sprites/switches/0130_accessswitch_lr.jpg
/highres/sprites/switches/0130_accessswitch_ly.jpg
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/jibs.def
/highres/sprites/jibs/1520_duketorso.png
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
41 5342d 10h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0152.png
/highres/textures/0152_n.png
/highres/textures/0152_s.png
/highres/textures/0153.png
/highres/textures/0153_n.png
/highres/textures/0153_s.png
/highres/textures/1102_n.png
/highres/textures/1102_s.png
/highres/textures/0152.jpg
/highres/textures/0153.jpg
/highres/textures.def
/highres/textures/0150.png
/highres/textures/1102.jpg
40 5347d 10h loomsday /highres/ normal and gloss for #1129  
/highres/textures/1129_n.png
/highres/textures/1129_s.png
/highres/textures.def
39 5347d 12h loomsday /highres/ normal and gloss for #1105  
/highres/textures/1105_n.png
/highres/textures/1105_s.png
/highres/textures.def
38 5348d 6h loomsday /highres/ #195 remake + nrml + gloss  
/highres/textures/0195_n.png
/highres/textures/0195_s.png
/highres/textures.def
/highres/textures/0195.png
36 5350d 10h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
/highres/textures/0472_n.png
/highres/textures/0472_s.png
/highres/textures/0477_n.png
/highres/textures/0477_s.png
/highres/textures/0770_n.png
/highres/textures/0770_s.png
/highres/textures/0780_n.png
/highres/textures/0780_s.png
/highres/textures/0786_n.png
/highres/textures/0786_s.png
/highres/textures/0787_n.png
/highres/textures/0787_s.png
/highres/textures/0788_n.png
/highres/textures/0788_s.png
/highres/textures/0800_n.png
/highres/textures/0800_s.png
/highres/textures/1100_n.png
/highres/textures/1100_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
35 5352d 9h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures/0182_n.png
/highres/textures/0182_s.png
/highres/textures/0183_n.png
/highres/textures/0183_s.png
/highres/textures/0224_n.png
/highres/textures/0224_s.png
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/hrp_readme.txt
34 5354d 2h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/highres/textures.def
33 5354d 4h loomsday /highres/ gloss and normal maps for #344, 352, 376  
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures.def
32 5356d 3h loomsday /highres/ gloss and normal maps for #333, 334  
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures.def
31 5356d 4h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures.def
30 5356d 6h loomsday /highres/ gloss and normal for #0000  
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures.def
29 5356d 6h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
/highres/textures.def
26 5356d 9h loomsday /highres/ gloss and normal for #183  
/highres/textures.def
25 5357d 9h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
/highres/textures.def
23 5357d 9h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
/highres/textures/0803_n.png
/highres/textures/0805_n.png
/highres/textures/0812_n.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/5110.png
/highres/textures/5110_n.png
/highres/textures/5111.png
/highres/textures/5112.png
22 5358d 8h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0341_n.png
/highres/textures/0609_n.png
/hrp_readme.txt
21 5360d 9h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs/1042_24.png
/highres/sprites/signs/4953_12.png
/highres/textures/0370_7.png
/highres/textures/0387_18.png
/highres/textures/0609_n.png
/highres/textures/0771_n.png
/highres/textures/0772_n.png
/highres/textures/1082_n.png
/highres/textures/1083_n.png
/highres/textures/1084_n.png
/highres/textures/1085_n.png
/highres/textures/1086_n.png
/highres/textures/1087_n.png
/highres/textures/4178_13.png
/highres/textures/4240_n.png
/highres/textures/4241_n.png
/highres/textures/4242_n.png
/highres/textures/4243_n.png
/highres/textures/4244_n.png
/highres/textures/4245_n.png
/highres/textures/5105_n.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/props/4575_punchclock.md3
/highres/sprites/props/4575_punchclock.png
/highres/sprites/signs.def
/highres/sprites/signs/4953.png
/highres/textures.def
/hrp_readme.txt
20 5361d 6h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
/highres/textures/0186_d.png
/highres/textures/0199_12.png
/highres/textures/4531_23.png
/highres/textures/0186.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
19 5361d 9h plagman /highres/ Fix wrong normal definition for texture 718.  
/highres/textures.def
18 5361d 14h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
/highres/sprites/pickups/0053_firstaid.md3
/highres/textures/0207_14.png
/highres/textures/0207_16.png
/highres/textures/0243_17.png
/highres/textures/0332_24.png
/highres/textures/0365_7.png
/highres/textures/0366_7.png
/highres/textures/0387_12.png
/highres/textures/0392_17.png
/highres/textures/0399_17.png
/highres/textures/0428_17.png
/highres/textures/0438_17.png
/highres/textures/0438_19.png
/highres/textures/0439_17.png
/highres/textures/0439_19.png
/highres/textures/0545_17.png
/highres/textures/0757_24.png
/highres/textures/0803_7.png
/highres/textures/0881_15.png
/highres/textures/1101_n.png
/highres/textures/1104_n.png
/highres/textures/1116_n.png
/highres/textures/1132_n.png
/highres/textures/1133_n.png
/highres/textures/1134_n.png
/highres/textures/1135_n.png
/highres/textures/1169.png
/highres/textures/3407_7.png
/highres/textures/4123_7.png
/highres/textures/4124_7.png
/highres/textures/4224_13.png
/highres/textures/4260_17.png
/highres/textures/4261_17.png
/highres/textures/4262_17.png
/highres/textures/4263_17.png
/highres/textures/4284_17.png
/highres/textures/4285_17.png
/highres/textures/4286_17.png
/highres/textures/4287_17.png
/highres/textures/5107_n.png
/highres/textures/5119_n.png
/highres/sprites/pickups/0053_firstaid.md2
/highres/textures/1169.jpg
/highres/screen/menu/2492_version.png
/highres/sprites/decals.def
/highres/textures.def
/hrp_readme.txt
15 5414d 10h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
/highres/textures/0400.png
/highres/textures/0443.png
/highres/textures/0959.png
/highres/textures/2920_n.png
/highres/textures/4177.png
/highres/textures/4202.png
/highres/textures/4207.png
/highres/sprites/props/0571_stall.md3
/highres/textures.def
14 5416d 11h parkar /highres/ Adding two normal maps by Piterplus.  
/highres/textures/5110_n.png
/highres/textures/5113_n.png
/highres/textures.def
13 5416d 12h parkar /highres/ Removed use of black.png as working specfactor is better :).  
/highres/textures.def
12 5416d 14h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
/highres/common
/highres/common/black.png
/highres/textures/0186.png
/highres/textures/0186_n.png
/highres/textures/0186_s.png
/highres/textures/0781_d.png
/highres/textures/0781_n.png
/highres/textures.def
11 5417d 4h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
/highres/textures/1169_d.png
/highres/textures.def
/highres/textures/1169_n.png
10 5417d 12h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
/highres/sprites/props/0920.png
/highres/sprites/props/4431_g.png
/highres/sprites/props/4432_g.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/hud/0046_shrinkcrystal.png
/highres/screen/hud/2470_holoduke.png
/highres/screen/menu.def
/highres/sprites/characters/1405_duke.png
/highres/sprites/characters/1405_duke_10.png
/highres/sprites/characters/1405_duke_11.png
/highres/sprites/characters/1405_duke_12.png
/highres/sprites/characters/1405_duke_13.png
/highres/sprites/characters/1405_duke_14.png
/highres/sprites/characters/1405_duke_15.png
/highres/sprites/characters/1405_duke_16.png
/highres/sprites/characters/1405_duke_21.png
/highres/sprites/characters/1405_duke_23.png
/highres/sprites/decals/4445.png
/highres/sprites/effects/2066.png
/highres/sprites/effects/2067.png
/highres/sprites/effects/2068.png
/highres/sprites/effects/2069.png
/highres/sprites/effects/2070.png
/highres/sprites/effects/2071.png
/highres/sprites/effects/2072.png
/highres/sprites/effects/2073.png
/highres/sprites/effects/2074.png
/highres/sprites/effects/2075.png
/highres/sprites/effects/2076.png
/highres/sprites/effects/2077.png
/highres/sprites/effects/2078.png
/highres/sprites/effects/2079.png
/highres/sprites/effects/2270.png
/highres/sprites/effects/2271.png
/highres/sprites/effects/2272.png
/highres/sprites/effects/2273.png
/highres/sprites/effects/2274.png
/highres/sprites/effects/2275.png
/highres/sprites/effects/2276.png
/highres/sprites/effects/2277.png
/highres/sprites/effects/2278.png
/highres/sprites/effects/2279.png
/highres/sprites/effects/2280.png
/highres/sprites/effects/2281.png
/highres/sprites/effects/2282.png
/highres/sprites/effects/2283.png
/highres/sprites/effects/2310.png
/highres/sprites/effects/2311.png
/highres/sprites/effects/2312.png
/highres/sprites/effects/2313.png
/highres/sprites/effects/2314.png
/highres/sprites/effects/2315.png
/highres/sprites/effects/2316.png
/highres/sprites/effects/2317.png
/highres/sprites/effects/2318.png
/highres/sprites/effects/2319.png
/highres/sprites/effects/2320.png
/highres/sprites/effects/2321.png
/highres/sprites/effects/2322.png
/highres/sprites/effects/2323.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles/2448.png
/highres/sprites/projectiles/2449.png
/highres/sprites/projectiles/2450.png
/highres/sprites/projectiles/2451.png
/highres/sprites/props.def
/highres/sprites/props/4410_letter.png
/highres/sprites/props/4430.png
/highres/sprites/props/4431.png
/highres/sprites/props/4432.png
/highres/sprites/props/4458_gumballmachine.png
/highres/sprites/props/4459_gumballmachine_broken.png
/highres/sprites/props/4496_broom.png
/highres/sprites/props/4497_mop.png
/highres/sprites/props/4502.png
/highres/sprites/props/4503.png
/highres/sprites/props/4557_tampon.png
/highres/sprites/signs/1044.png
/highres/sprites/switches.def
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/switches/4483.png
/highres/textures.def
/hrp_readme.txt