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Rev Age Author Path Log message Diff
62 5258d 14h loomsday /highres/ Tiles #233-237 are now polymerish  
60 5264d 18h loomsday /highres/ Tile #354 is now polymer ready  
59 5268d 13h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5280d 18h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5289d 0h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5295d 10h loomsday /highres/ Tile #258 revised to polymer ready  
55 5297d 17h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5304d 22h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5305d 13h loomsday /highres/ Tile #157 revised to polymer version  
52 5312d 16h loomsday /highres/ #156 revised to polymer version  
51 5313d 14h loomsday /highres/ #154, 155 revised to polymer ready  
49 5319d 14h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5320d 16h h266 /highres/ removed duplicate 0857_22.jpg  
47 5321d 16h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
41 5325d 17h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5330d 17h loomsday /highres/ normal and gloss for #1129  
39 5330d 19h loomsday /highres/ normal and gloss for #1105  
38 5331d 12h loomsday /highres/ #195 remake + nrml + gloss  
36 5333d 17h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5335d 16h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
34 5337d 9h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
33 5337d 11h loomsday /highres/ gloss and normal maps for #344, 352, 376  
32 5339d 10h loomsday /highres/ gloss and normal maps for #333, 334  
31 5339d 11h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
30 5339d 13h loomsday /highres/ gloss and normal for #0000  
29 5339d 13h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
26 5339d 16h loomsday /highres/ gloss and normal for #183  
25 5340d 16h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
23 5340d 16h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
22 5341d 15h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
21 5343d 16h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
20 5344d 13h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
19 5344d 16h plagman /highres/ Fix wrong normal definition for texture 718.  
18 5344d 21h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
15 5397d 17h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
14 5399d 18h parkar /highres/ Adding two normal maps by Piterplus.  
13 5399d 19h parkar /highres/ Removed use of black.png as working specfactor is better :).  
12 5399d 21h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
11 5400d 11h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
10 5400d 19h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.