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60 5248d 22h loomsday /highres/ Tile #354 is now polymer ready  
/highres/textures/0354_n.png
/highres/textures/0354_s.png
/highres/textures.def
/highres/textures/0354.png
59 5252d 17h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
/highres/textures/0212_n.png
/highres/textures/0212_s.png
/highres/textures/0213_n.png
/highres/textures/0213_s.png
/highres/textures/0214_n.png
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/highres/textures/0215_n.png
/highres/textures/0215_s.png
/highres/textures.def
/highres/textures/0212.png
/highres/textures/0213.png
/highres/textures/0214.png
/highres/textures/0215.png
58 5264d 22h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
/highres/textures/0815_s.png
/highres/textures/0913_n.png
/highres/textures/0913_s.png
/highres/sprites/props.def
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/0815.png
/highres/textures/0815_n.png
57 5273d 4h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
/highres/sprites/firstperson/2548_freezer_f_g.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/textures.def
56 5279d 14h loomsday /highres/ Tile #258 revised to polymer ready  
/highres/textures/0258_n.png
/highres/textures/0258_s.png
/highres/textures.def
/highres/textures/0258.png
/highres/textures/0258_g.png
55 5281d 21h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
/highres/textures/0158.png
/highres/textures/0158_n.png
/highres/textures/0158_s.png
/highres/textures/0159.png
/highres/textures/0159_n.png
/highres/textures/0159_s.png
/highres/textures/0159.jpg
/highres/textures.def
54 5289d 2h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
/highres/textures/0346_n.png
/highres/textures/0346_s.png
/highres/textures/0723_n.png
/highres/textures/0723_s.png
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/highres/textures/0757_n.png
/highres/textures/0757_s.png
/highres/textures/0764_n.png
/highres/textures/0764_s.png
/highres/textures/0797_n.png
/highres/textures/0797_s.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
/highres/textures/0852_n.png
/highres/textures/0852_s.png
/highres/textures/1141_n.png
/highres/textures/1141_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0723.png
/highres/textures/0764.png
/hrp_readme.txt
53 5289d 17h loomsday /highres/ Tile #157 revised to polymer version  
/highres/textures/0157_n.png
/highres/textures/0157_s.png
/highres/textures.def
/highres/textures/0157.png
52 5296d 20h loomsday /highres/ #156 revised to polymer version  
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/highres/textures.def
/highres/textures/0156.png
51 5297d 18h loomsday /highres/ #154, 155 revised to polymer ready  
/highres/textures/0154.png
/highres/textures/0154_n.png
/highres/textures/0154_s.png
/highres/textures/0155.png
/highres/textures/0155_n.png
/highres/textures/0155_s.png
/highres/textures/0154.jpg
/highres/textures/0155.jpg
/highres/textures.def
49 5303d 18h loomsday /highres/ Texture #4304 revised to polymer ready  
/highres/textures/4304.png
/highres/textures/4304_g.png
/highres/textures/4304_n.png
/highres/textures/4304_s.png
/highres/textures/4304.jpg
/highres/textures.def
48 5304d 20h h266 /highres/ removed duplicate 0857_22.jpg  
/highres/textures/0857_22.jpg
/highres/textures.def
47 5305d 20h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/sprites/firstperson/2563_tripkeyhand_10.png
/highres/sprites/firstperson/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson/2563_tripkeyhand_13.png
/highres/sprites/firstperson/2563_tripkeyhand_14.png
/highres/sprites/firstperson/2563_tripkeyhand_15.png
/highres/sprites/firstperson/2563_tripkeyhand_16.png
/highres/sprites/firstperson/2563_tripkeyhand_21.png
/highres/sprites/firstperson/2563_tripkeyhand_23.png
/highres/sprites/firstperson/2563_tripkeyhand_24.png
/highres/sprites/jibs/1520_duketorso_10.png
/highres/sprites/jibs/1520_duketorso_11_22.png
/highres/sprites/jibs/1520_duketorso_12_18.png
/highres/sprites/jibs/1520_duketorso_13.png
/highres/sprites/jibs/1520_duketorso_14.png
/highres/sprites/jibs/1520_duketorso_15.png
/highres/sprites/jibs/1520_duketorso_16.png
/highres/sprites/jibs/1520_duketorso_21.png
/highres/sprites/jibs/1520_duketorso_23.png
/highres/sprites/jibs/1536_dukeleg_10.png
/highres/sprites/jibs/1536_dukeleg_11_22.png
/highres/sprites/jibs/1536_dukeleg_12_18.png
/highres/sprites/jibs/1536_dukeleg_13.png
/highres/sprites/jibs/1536_dukeleg_14.png
/highres/sprites/jibs/1536_dukeleg_15.png
/highres/sprites/jibs/1536_dukeleg_16.png
/highres/sprites/jibs/1536_dukeleg_21.png
/highres/sprites/jibs/1536_dukeleg_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_0.png
/highres/sprites/jibs/1680_trooper_bloodyparts_10.png
/highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png
/highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png
/highres/sprites/jibs/1680_trooper_bloodyparts_13.png
/highres/sprites/jibs/1680_trooper_bloodyparts_14.png
/highres/sprites/jibs/1680_trooper_bloodyparts_15.png
/highres/sprites/jibs/1680_trooper_bloodyparts_16.png
/highres/sprites/jibs/1680_trooper_bloodyparts_17.png
/highres/sprites/jibs/1680_trooper_bloodyparts_19.png
/highres/sprites/jibs/1680_trooper_bloodyparts_20.png
/highres/sprites/jibs/1680_trooper_bloodyparts_21.png
/highres/sprites/jibs/1680_trooper_bloodyparts_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_24.png
/highres/sprites/jibs/2201_enforcerjibs_17_20.png
/highres/sprites/jibs/2201_enforcerjibs_19.png
/highres/sprites/pickups/0060_keycard.png
/highres/sprites/pickups/0060_keycard_10.png
/highres/sprites/pickups/0060_keycard_11_22.png
/highres/sprites/pickups/0060_keycard_12_18.png
/highres/sprites/pickups/0060_keycard_13.png
/highres/sprites/pickups/0060_keycard_14.png
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/highres/sprites/pickups/0060_keycard_16.png
/highres/sprites/pickups/0060_keycard_21.png
/highres/sprites/pickups/0060_keycard_23.png
/highres/sprites/pickups/0060_keycard_24.png
/highres/sprites/pickups/0100_atom_10.png
/highres/sprites/pickups/0100_atom_11_22.png
/highres/sprites/pickups/0100_atom_12_18.png
/highres/sprites/pickups/0100_atom_13.png
/highres/sprites/pickups/0100_atom_14.png
/highres/sprites/pickups/0100_atom_15.png
/highres/sprites/pickups/0100_atom_16.png
/highres/sprites/pickups/0100_atom_21.png
/highres/sprites/pickups/0100_atom_23.png
/highres/sprites/pickups/0100_atom_24.png
/highres/sprites/pickups/1348_holoduke1_10.png
/highres/sprites/pickups/1348_holoduke1_11_22.png
/highres/sprites/pickups/1348_holoduke1_12_18.png
/highres/sprites/pickups/1348_holoduke1_13.png
/highres/sprites/pickups/1348_holoduke1_14.png
/highres/sprites/pickups/1348_holoduke1_15.png
/highres/sprites/pickups/1348_holoduke1_16.png
/highres/sprites/pickups/1348_holoduke1_21.png
/highres/sprites/pickups/1348_holoduke1_23.png
/highres/sprites/pickups/1348_holoduke2_10.png
/highres/sprites/pickups/1348_holoduke2_11_22.png
/highres/sprites/pickups/1348_holoduke2_12_18.png
/highres/sprites/pickups/1348_holoduke2_13.png
/highres/sprites/pickups/1348_holoduke2_14.png
/highres/sprites/pickups/1348_holoduke2_15.png
/highres/sprites/pickups/1348_holoduke2_16.png
/highres/sprites/pickups/1348_holoduke2_21.png
/highres/sprites/pickups/1348_holoduke2_23.png
/highres/sprites/pickups/1348_holoduke3_10.png
/highres/sprites/pickups/1348_holoduke3_11_22.png
/highres/sprites/pickups/1348_holoduke3_12_18.png
/highres/sprites/pickups/1348_holoduke3_13.png
/highres/sprites/pickups/1348_holoduke3_14.png
/highres/sprites/pickups/1348_holoduke3_15.png
/highres/sprites/pickups/1348_holoduke3_16.png
/highres/sprites/pickups/1348_holoduke3_21.png
/highres/sprites/pickups/1348_holoduke3_23.png
/highres/sprites/pickups/1348_holoduke_10.png
/highres/sprites/pickups/1348_holoduke_11_22.png
/highres/sprites/pickups/1348_holoduke_12_18.png
/highres/sprites/pickups/1348_holoduke_13.png
/highres/sprites/pickups/1348_holoduke_14.png
/highres/sprites/pickups/1348_holoduke_15.png
/highres/sprites/pickups/1348_holoduke_16.png
/highres/sprites/pickups/1348_holoduke_21.png
/highres/sprites/pickups/1348_holoduke_23.png
/highres/sprites/props/0680_10.png
/highres/sprites/props/0680_11_22.png
/highres/sprites/props/0680_12_18.png
/highres/sprites/props/0680_13.png
/highres/sprites/props/0680_14.png
/highres/sprites/props/0680_15.png
/highres/sprites/props/0680_16.png
/highres/sprites/props/0680_21.png
/highres/sprites/props/0680_23.png
/highres/sprites/props/1062_rubbercan_13.png
/highres/sprites/props/1062_rubbercan_14.png
/highres/sprites/props/1062_rubbercan_20.png
/highres/sprites/props/1062_rubbercan_24.png
/highres/sprites/props/1062_rubbercan_25.png
/highres/sprites/props/4400_bear_11_22.png
/highres/sprites/props/4400_bear_12_18.png
/highres/sprites/props/4400_bear_14.png
/highres/sprites/props/4400_bear_15.png
/highres/sprites/props/4400_bear_16.png
/highres/sprites/props/4400_bear_21.png
/highres/sprites/props/4400_bear_23.png
/highres/sprites/props/4400_bear_24.png
/highres/sprites/signs/0518_20_serviceaccess.png
/highres/sprites/signs/0519_20_crewquarters.png
/highres/sprites/signs/0520_20_alpha.png
/highres/sprites/signs/0521_20_beta.png
/highres/sprites/signs/0522_20_gamma.png
/highres/sprites/signs/0523_20_delta.png
/highres/sprites/signs/0524_20_transport.png
/highres/sprites/signs/0525_20_messhall.png
/highres/sprites/signs/0526_20_officers.png
/highres/sprites/signs/0593_20_reactorcore.png
/highres/sprites/signs/0597_20_centralcommand.png
/highres/sprites/signs/0598_20_armory.png
/highres/sprites/signs/0639_20_supplies.png
/highres/sprites/switches/0130_accessswitch.jpg
/highres/sprites/switches/0130_accessswitch_10.jpg
/highres/sprites/switches/0130_accessswitch_11_22.jpg
/highres/sprites/switches/0130_accessswitch_12_18.jpg
/highres/sprites/switches/0130_accessswitch_13.jpg
/highres/sprites/switches/0130_accessswitch_14.jpg
/highres/sprites/switches/0130_accessswitch_15.jpg
/highres/sprites/switches/0130_accessswitch_16.jpg
/highres/sprites/switches/0130_accessswitch_21.jpg
/highres/sprites/switches/0130_accessswitch_23.jpg
/highres/sprites/switches/0130_accessswitch_24.jpg
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch.jpg
/highres/sprites/switches/0131_accessswitch_10.jpg
/highres/sprites/switches/0131_accessswitch_11_22.jpg
/highres/sprites/switches/0131_accessswitch_12_18.jpg
/highres/sprites/switches/0131_accessswitch_13.jpg
/highres/sprites/switches/0131_accessswitch_14.jpg
/highres/sprites/switches/0131_accessswitch_15.jpg
/highres/sprites/switches/0131_accessswitch_16.jpg
/highres/sprites/switches/0131_accessswitch_21.jpg
/highres/sprites/switches/0131_accessswitch_23.jpg
/highres/sprites/switches/0131_accessswitch_24.jpg
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0170_accessswitch2_10.png
/highres/sprites/switches/0170_accessswitch2_11_22.png
/highres/sprites/switches/0170_accessswitch2_12_18.png
/highres/sprites/switches/0170_accessswitch2_13.png
/highres/sprites/switches/0170_accessswitch2_14.png
/highres/sprites/switches/0170_accessswitch2_15.png
/highres/sprites/switches/0170_accessswitch2_16.png
/highres/sprites/switches/0170_accessswitch2_24.png
/highres/sprites/switches/0171_accessswitch2_10.png
/highres/sprites/switches/0171_accessswitch2_11_22.png
/highres/sprites/switches/0171_accessswitch2_12_18.png
/highres/sprites/switches/0171_accessswitch2_13.png
/highres/sprites/switches/0171_accessswitch2_14.png
/highres/sprites/switches/0171_accessswitch2_15.png
/highres/sprites/switches/0171_accessswitch2_16.png
/highres/sprites/switches/0171_accessswitch2_24.png
/highres/sprites/firstperson/2563_tripkeyhand_b.png
/highres/sprites/firstperson/2563_tripkeyhand_r.png
/highres/sprites/firstperson/2563_tripkeyhand_y.png
/highres/sprites/jibs/1680_trooper_greenbloodyparts.png
/highres/sprites/pickups/0060_keycard_blue.png
/highres/sprites/pickups/0060_keycard_red.png
/highres/sprites/pickups/0060_keycard_yellow.png
/highres/sprites/props/4400_bear_11.png
/highres/sprites/switches/0130_accessswitch_a_glow.png
/highres/sprites/switches/0130_accessswitch_ab.jpg
/highres/sprites/switches/0130_accessswitch_ar.jpg
/highres/sprites/switches/0130_accessswitch_ay.jpg
/highres/sprites/switches/0130_accessswitch_l_glow.png
/highres/sprites/switches/0130_accessswitch_lb.jpg
/highres/sprites/switches/0130_accessswitch_lr.jpg
/highres/sprites/switches/0130_accessswitch_ly.jpg
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/jibs.def
/highres/sprites/jibs/1520_duketorso.png
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
41 5309d 21h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0152.png
/highres/textures/0152_n.png
/highres/textures/0152_s.png
/highres/textures/0153.png
/highres/textures/0153_n.png
/highres/textures/0153_s.png
/highres/textures/1102_n.png
/highres/textures/1102_s.png
/highres/textures/0152.jpg
/highres/textures/0153.jpg
/highres/textures.def
/highres/textures/0150.png
/highres/textures/1102.jpg
40 5314d 21h loomsday /highres/ normal and gloss for #1129  
/highres/textures/1129_n.png
/highres/textures/1129_s.png
/highres/textures.def
39 5314d 23h loomsday /highres/ normal and gloss for #1105  
/highres/textures/1105_n.png
/highres/textures/1105_s.png
/highres/textures.def
38 5315d 17h loomsday /highres/ #195 remake + nrml + gloss  
/highres/textures/0195_n.png
/highres/textures/0195_s.png
/highres/textures.def
/highres/textures/0195.png
36 5317d 21h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
/highres/textures/0472_n.png
/highres/textures/0472_s.png
/highres/textures/0477_n.png
/highres/textures/0477_s.png
/highres/textures/0770_n.png
/highres/textures/0770_s.png
/highres/textures/0780_n.png
/highres/textures/0780_s.png
/highres/textures/0786_n.png
/highres/textures/0786_s.png
/highres/textures/0787_n.png
/highres/textures/0787_s.png
/highres/textures/0788_n.png
/highres/textures/0788_s.png
/highres/textures/0800_n.png
/highres/textures/0800_s.png
/highres/textures/1100_n.png
/highres/textures/1100_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
35 5319d 20h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures/0182_n.png
/highres/textures/0182_s.png
/highres/textures/0183_n.png
/highres/textures/0183_s.png
/highres/textures/0224_n.png
/highres/textures/0224_s.png
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/hrp_readme.txt
34 5321d 13h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/highres/textures.def
33 5321d 15h loomsday /highres/ gloss and normal maps for #344, 352, 376  
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures.def
32 5323d 14h loomsday /highres/ gloss and normal maps for #333, 334  
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures.def
31 5323d 15h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures.def
30 5323d 17h loomsday /highres/ gloss and normal for #0000  
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures.def
29 5323d 17h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
/highres/textures.def
26 5323d 20h loomsday /highres/ gloss and normal for #183  
/highres/textures.def
25 5324d 20h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
/highres/textures.def
23 5324d 20h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
/highres/textures/0803_n.png
/highres/textures/0805_n.png
/highres/textures/0812_n.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/5110.png
/highres/textures/5110_n.png
/highres/textures/5111.png
/highres/textures/5112.png
22 5325d 19h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0341_n.png
/highres/textures/0609_n.png
/hrp_readme.txt
21 5327d 20h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs/1042_24.png
/highres/sprites/signs/4953_12.png
/highres/textures/0370_7.png
/highres/textures/0387_18.png
/highres/textures/0609_n.png
/highres/textures/0771_n.png
/highres/textures/0772_n.png
/highres/textures/1082_n.png
/highres/textures/1083_n.png
/highres/textures/1084_n.png
/highres/textures/1085_n.png
/highres/textures/1086_n.png
/highres/textures/1087_n.png
/highres/textures/4178_13.png
/highres/textures/4240_n.png
/highres/textures/4241_n.png
/highres/textures/4242_n.png
/highres/textures/4243_n.png
/highres/textures/4244_n.png
/highres/textures/4245_n.png
/highres/textures/5105_n.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/props/4575_punchclock.md3
/highres/sprites/props/4575_punchclock.png
/highres/sprites/signs.def
/highres/sprites/signs/4953.png
/highres/textures.def
/hrp_readme.txt
20 5328d 17h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
/highres/textures/0186_d.png
/highres/textures/0199_12.png
/highres/textures/4531_23.png
/highres/textures/0186.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
19 5328d 20h plagman /highres/ Fix wrong normal definition for texture 718.  
/highres/textures.def
18 5329d 1h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
/highres/sprites/pickups/0053_firstaid.md3
/highres/textures/0207_14.png
/highres/textures/0207_16.png
/highres/textures/0243_17.png
/highres/textures/0332_24.png
/highres/textures/0365_7.png
/highres/textures/0366_7.png
/highres/textures/0387_12.png
/highres/textures/0392_17.png
/highres/textures/0399_17.png
/highres/textures/0428_17.png
/highres/textures/0438_17.png
/highres/textures/0438_19.png
/highres/textures/0439_17.png
/highres/textures/0439_19.png
/highres/textures/0545_17.png
/highres/textures/0757_24.png
/highres/textures/0803_7.png
/highres/textures/0881_15.png
/highres/textures/1101_n.png
/highres/textures/1104_n.png
/highres/textures/1116_n.png
/highres/textures/1132_n.png
/highres/textures/1133_n.png
/highres/textures/1134_n.png
/highres/textures/1135_n.png
/highres/textures/1169.png
/highres/textures/3407_7.png
/highres/textures/4123_7.png
/highres/textures/4124_7.png
/highres/textures/4224_13.png
/highres/textures/4260_17.png
/highres/textures/4261_17.png
/highres/textures/4262_17.png
/highres/textures/4263_17.png
/highres/textures/4284_17.png
/highres/textures/4285_17.png
/highres/textures/4286_17.png
/highres/textures/4287_17.png
/highres/textures/5107_n.png
/highres/textures/5119_n.png
/highres/sprites/pickups/0053_firstaid.md2
/highres/textures/1169.jpg
/highres/screen/menu/2492_version.png
/highres/sprites/decals.def
/highres/textures.def
/hrp_readme.txt
15 5381d 21h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
/highres/textures/0400.png
/highres/textures/0443.png
/highres/textures/0959.png
/highres/textures/2920_n.png
/highres/textures/4177.png
/highres/textures/4202.png
/highres/textures/4207.png
/highres/sprites/props/0571_stall.md3
/highres/textures.def
14 5383d 22h parkar /highres/ Adding two normal maps by Piterplus.  
/highres/textures/5110_n.png
/highres/textures/5113_n.png
/highres/textures.def
13 5383d 23h parkar /highres/ Removed use of black.png as working specfactor is better :).  
/highres/textures.def
12 5384d 1h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
/highres/common
/highres/common/black.png
/highres/textures/0186.png
/highres/textures/0186_n.png
/highres/textures/0186_s.png
/highres/textures/0781_d.png
/highres/textures/0781_n.png
/highres/textures.def
11 5384d 15h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
/highres/textures/1169_d.png
/highres/textures.def
/highres/textures/1169_n.png
10 5384d 23h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
/highres/sprites/props/0920.png
/highres/sprites/props/4431_g.png
/highres/sprites/props/4432_g.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/hud/0046_shrinkcrystal.png
/highres/screen/hud/2470_holoduke.png
/highres/screen/menu.def
/highres/sprites/characters/1405_duke.png
/highres/sprites/characters/1405_duke_10.png
/highres/sprites/characters/1405_duke_11.png
/highres/sprites/characters/1405_duke_12.png
/highres/sprites/characters/1405_duke_13.png
/highres/sprites/characters/1405_duke_14.png
/highres/sprites/characters/1405_duke_15.png
/highres/sprites/characters/1405_duke_16.png
/highres/sprites/characters/1405_duke_21.png
/highres/sprites/characters/1405_duke_23.png
/highres/sprites/decals/4445.png
/highres/sprites/effects/2066.png
/highres/sprites/effects/2067.png
/highres/sprites/effects/2068.png
/highres/sprites/effects/2069.png
/highres/sprites/effects/2070.png
/highres/sprites/effects/2071.png
/highres/sprites/effects/2072.png
/highres/sprites/effects/2073.png
/highres/sprites/effects/2074.png
/highres/sprites/effects/2075.png
/highres/sprites/effects/2076.png
/highres/sprites/effects/2077.png
/highres/sprites/effects/2078.png
/highres/sprites/effects/2079.png
/highres/sprites/effects/2270.png
/highres/sprites/effects/2271.png
/highres/sprites/effects/2272.png
/highres/sprites/effects/2273.png
/highres/sprites/effects/2274.png
/highres/sprites/effects/2275.png
/highres/sprites/effects/2276.png
/highres/sprites/effects/2277.png
/highres/sprites/effects/2278.png
/highres/sprites/effects/2279.png
/highres/sprites/effects/2280.png
/highres/sprites/effects/2281.png
/highres/sprites/effects/2282.png
/highres/sprites/effects/2283.png
/highres/sprites/effects/2310.png
/highres/sprites/effects/2311.png
/highres/sprites/effects/2312.png
/highres/sprites/effects/2313.png
/highres/sprites/effects/2314.png
/highres/sprites/effects/2315.png
/highres/sprites/effects/2316.png
/highres/sprites/effects/2317.png
/highres/sprites/effects/2318.png
/highres/sprites/effects/2319.png
/highres/sprites/effects/2320.png
/highres/sprites/effects/2321.png
/highres/sprites/effects/2322.png
/highres/sprites/effects/2323.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles/2448.png
/highres/sprites/projectiles/2449.png
/highres/sprites/projectiles/2450.png
/highres/sprites/projectiles/2451.png
/highres/sprites/props.def
/highres/sprites/props/4410_letter.png
/highres/sprites/props/4430.png
/highres/sprites/props/4431.png
/highres/sprites/props/4432.png
/highres/sprites/props/4458_gumballmachine.png
/highres/sprites/props/4459_gumballmachine_broken.png
/highres/sprites/props/4496_broom.png
/highres/sprites/props/4497_mop.png
/highres/sprites/props/4502.png
/highres/sprites/props/4503.png
/highres/sprites/props/4557_tampon.png
/highres/sprites/signs/1044.png
/highres/sprites/switches.def
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/switches/4483.png
/highres/textures.def
/hrp_readme.txt
8 5385d 23h parkar /highres/ More diffuse - regular fixing.  
/highres/textures/0151.jpg
/highres/textures/0151_d.png
/highres/textures/0191_d.jpg
/highres/textures/0312.png
/highres/textures/0151.png
/highres/textures.def