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Rev Age Author Path Log message Diff
62 5261d 0h loomsday /highres/ Tiles #233-237 are now polymerish  
60 5267d 4h loomsday /highres/ Tile #354 is now polymer ready  
59 5270d 23h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5283d 4h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5291d 10h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5297d 20h loomsday /highres/ Tile #258 revised to polymer ready  
55 5300d 3h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5307d 8h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5307d 23h loomsday /highres/ Tile #157 revised to polymer version  
52 5315d 2h loomsday /highres/ #156 revised to polymer version  
51 5316d 0h loomsday /highres/ #154, 155 revised to polymer ready  
49 5322d 0h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5323d 2h h266 /highres/ removed duplicate 0857_22.jpg  
47 5324d 2h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
41 5328d 3h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5333d 3h loomsday /highres/ normal and gloss for #1129  
39 5333d 5h loomsday /highres/ normal and gloss for #1105  
38 5333d 23h loomsday /highres/ #195 remake + nrml + gloss  
36 5336d 3h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5338d 2h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
34 5339d 19h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
33 5339d 21h loomsday /highres/ gloss and normal maps for #344, 352, 376  
32 5341d 20h loomsday /highres/ gloss and normal maps for #333, 334  
31 5341d 21h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
30 5341d 23h loomsday /highres/ gloss and normal for #0000  
29 5341d 23h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
26 5342d 2h loomsday /highres/ gloss and normal for #183  
25 5343d 2h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
23 5343d 2h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
22 5344d 1h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
21 5346d 2h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
20 5346d 23h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
19 5347d 2h plagman /highres/ Fix wrong normal definition for texture 718.  
18 5347d 7h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
15 5400d 3h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
14 5402d 4h parkar /highres/ Adding two normal maps by Piterplus.  
13 5402d 5h parkar /highres/ Removed use of black.png as working specfactor is better :).  
12 5402d 7h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
11 5402d 21h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
10 5403d 5h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.