Rev |
Age |
Author |
Path |
Log message |
Diff |
666 |
3472d 10h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
658 |
3535d 1h |
loomsday |
/highres/ |
#242 polymerized |
|
655 |
3546d 6h |
loomsday |
/highres/ |
tile #802 polymerized |
|
654 |
3553d 1h |
loomsday |
/highres/ |
#3394-96 polymerized |
|
650 |
3576d 4h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3581d 11h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
633 |
3819d 7h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
630 |
3830d 5h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
626 |
3838d 4h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3841d 1h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3845d 3h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3847d 1h |
loomsday |
/highres/ |
tile #446 polymerized |
|
621 |
3847d 6h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3847d 6h |
loomsday |
/highres/ |
tile #310 polymerized |
|
618 |
3854d 10h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3855d 4h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3856d 2h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3856d 3h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
603 |
3885d 3h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3886d 3h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3889d 4h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3889d 8h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3896d 4h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3896d 12h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3897d 3h |
loomsday |
/highres/ |
tile #453 polymerized |
|
589 |
3944d 5h |
loomsday |
/highres/ |
oops... forgot to set the scale on #4282 |
|
587 |
3944d 23h |
loomsday |
/highres/ |
re-added #4201 due to some svn glitch, + #0791 polymerized |
|
586 |
3945d 0h |
loomsday |
/highres/ |
#4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict) |
|
584 |
3945d 10h |
loomsday |
/highres/ |
#4286, #4287 polymerized (derelict set) |
|
582 |
3946d 1h |
loomsday |
/highres/ |
#4285 polymerized (part of set in derelict map) |
|
581 |
3946d 3h |
loomsday |
/highres/ |
tile #4308 polymerized (another part of derelict set) |
|
580 |
3947d 2h |
loomsday |
/highres/ |
#4284 deflines copied from #4283 since those tiles differ only in terms of polymost |
|
579 |
3947d 2h |
loomsday |
/highres/ |
tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict |
|
578 |
3948d 2h |
loomsday |
/highres/ |
tile #196 polymerized |
|
571 |
3970d 5h |
spiker |
/ |
0280 |
|
561 |
3981d 12h |
spiker |
/ |
4900-4902 duke - tag, was difficult, lol |
|
552 |
3989d 8h |
spiker |
/highres/ |
4228, 4229 |
|
542 |
4015d 2h |
loomsday |
/highres/ |
#0259 polymerized |
|
541 |
4015d 3h |
loomsday |
/highres/ |
not sure if metal or concrete but meh... |
|
540 |
4015d 6h |
loomsday |
/highres/ |
#1179 polymerized |
|