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59 5277d 3h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
/highres/textures/0212_n.png
/highres/textures/0212_s.png
/highres/textures/0213_n.png
/highres/textures/0213_s.png
/highres/textures/0214_n.png
/highres/textures/0214_s.png
/highres/textures/0215_n.png
/highres/textures/0215_s.png
/highres/textures.def
/highres/textures/0212.png
/highres/textures/0213.png
/highres/textures/0214.png
/highres/textures/0215.png
58 5289d 8h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
/highres/textures/0815_s.png
/highres/textures/0913_n.png
/highres/textures/0913_s.png
/highres/sprites/props.def
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/0815.png
/highres/textures/0815_n.png
57 5297d 14h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
/highres/sprites/firstperson/2548_freezer_f_g.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/textures.def
56 5304d 0h loomsday /highres/ Tile #258 revised to polymer ready  
/highres/textures/0258_n.png
/highres/textures/0258_s.png
/highres/textures.def
/highres/textures/0258.png
/highres/textures/0258_g.png
55 5306d 7h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
/highres/textures/0158.png
/highres/textures/0158_n.png
/highres/textures/0158_s.png
/highres/textures/0159.png
/highres/textures/0159_n.png
/highres/textures/0159_s.png
/highres/textures/0159.jpg
/highres/textures.def
54 5313d 12h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
/highres/textures/0346_n.png
/highres/textures/0346_s.png
/highres/textures/0723_n.png
/highres/textures/0723_s.png
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/highres/textures/0757_n.png
/highres/textures/0757_s.png
/highres/textures/0764_n.png
/highres/textures/0764_s.png
/highres/textures/0797_n.png
/highres/textures/0797_s.png
/highres/textures/0823_n.png
/highres/textures/0823_s.png
/highres/textures/0852_n.png
/highres/textures/0852_s.png
/highres/textures/1141_n.png
/highres/textures/1141_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0723.png
/highres/textures/0764.png
/hrp_readme.txt
53 5314d 3h loomsday /highres/ Tile #157 revised to polymer version  
/highres/textures/0157_n.png
/highres/textures/0157_s.png
/highres/textures.def
/highres/textures/0157.png
52 5321d 6h loomsday /highres/ #156 revised to polymer version  
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/highres/textures.def
/highres/textures/0156.png
51 5322d 4h loomsday /highres/ #154, 155 revised to polymer ready  
/highres/textures/0154.png
/highres/textures/0154_n.png
/highres/textures/0154_s.png
/highres/textures/0155.png
/highres/textures/0155_n.png
/highres/textures/0155_s.png
/highres/textures/0154.jpg
/highres/textures/0155.jpg
/highres/textures.def
49 5328d 4h loomsday /highres/ Texture #4304 revised to polymer ready  
/highres/textures/4304.png
/highres/textures/4304_g.png
/highres/textures/4304_n.png
/highres/textures/4304_s.png
/highres/textures/4304.jpg
/highres/textures.def
48 5329d 7h h266 /highres/ removed duplicate 0857_22.jpg  
/highres/textures/0857_22.jpg
/highres/textures.def
47 5330d 6h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/sprites/firstperson/2563_tripkeyhand_10.png
/highres/sprites/firstperson/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson/2563_tripkeyhand_13.png
/highres/sprites/firstperson/2563_tripkeyhand_14.png
/highres/sprites/firstperson/2563_tripkeyhand_15.png
/highres/sprites/firstperson/2563_tripkeyhand_16.png
/highres/sprites/firstperson/2563_tripkeyhand_21.png
/highres/sprites/firstperson/2563_tripkeyhand_23.png
/highres/sprites/firstperson/2563_tripkeyhand_24.png
/highres/sprites/jibs/1520_duketorso_10.png
/highres/sprites/jibs/1520_duketorso_11_22.png
/highres/sprites/jibs/1520_duketorso_12_18.png
/highres/sprites/jibs/1520_duketorso_13.png
/highres/sprites/jibs/1520_duketorso_14.png
/highres/sprites/jibs/1520_duketorso_15.png
/highres/sprites/jibs/1520_duketorso_16.png
/highres/sprites/jibs/1520_duketorso_21.png
/highres/sprites/jibs/1520_duketorso_23.png
/highres/sprites/jibs/1536_dukeleg_10.png
/highres/sprites/jibs/1536_dukeleg_11_22.png
/highres/sprites/jibs/1536_dukeleg_12_18.png
/highres/sprites/jibs/1536_dukeleg_13.png
/highres/sprites/jibs/1536_dukeleg_14.png
/highres/sprites/jibs/1536_dukeleg_15.png
/highres/sprites/jibs/1536_dukeleg_16.png
/highres/sprites/jibs/1536_dukeleg_21.png
/highres/sprites/jibs/1536_dukeleg_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_0.png
/highres/sprites/jibs/1680_trooper_bloodyparts_10.png
/highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png
/highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png
/highres/sprites/jibs/1680_trooper_bloodyparts_13.png
/highres/sprites/jibs/1680_trooper_bloodyparts_14.png
/highres/sprites/jibs/1680_trooper_bloodyparts_15.png
/highres/sprites/jibs/1680_trooper_bloodyparts_16.png
/highres/sprites/jibs/1680_trooper_bloodyparts_17.png
/highres/sprites/jibs/1680_trooper_bloodyparts_19.png
/highres/sprites/jibs/1680_trooper_bloodyparts_20.png
/highres/sprites/jibs/1680_trooper_bloodyparts_21.png
/highres/sprites/jibs/1680_trooper_bloodyparts_23.png
/highres/sprites/jibs/1680_trooper_bloodyparts_24.png
/highres/sprites/jibs/2201_enforcerjibs_17_20.png
/highres/sprites/jibs/2201_enforcerjibs_19.png
/highres/sprites/pickups/0060_keycard.png
/highres/sprites/pickups/0060_keycard_10.png
/highres/sprites/pickups/0060_keycard_11_22.png
/highres/sprites/pickups/0060_keycard_12_18.png
/highres/sprites/pickups/0060_keycard_13.png
/highres/sprites/pickups/0060_keycard_14.png
/highres/sprites/pickups/0060_keycard_15.png
/highres/sprites/pickups/0060_keycard_16.png
/highres/sprites/pickups/0060_keycard_21.png
/highres/sprites/pickups/0060_keycard_23.png
/highres/sprites/pickups/0060_keycard_24.png
/highres/sprites/pickups/0100_atom_10.png
/highres/sprites/pickups/0100_atom_11_22.png
/highres/sprites/pickups/0100_atom_12_18.png
/highres/sprites/pickups/0100_atom_13.png
/highres/sprites/pickups/0100_atom_14.png
/highres/sprites/pickups/0100_atom_15.png
/highres/sprites/pickups/0100_atom_16.png
/highres/sprites/pickups/0100_atom_21.png
/highres/sprites/pickups/0100_atom_23.png
/highres/sprites/pickups/0100_atom_24.png
/highres/sprites/pickups/1348_holoduke1_10.png
/highres/sprites/pickups/1348_holoduke1_11_22.png
/highres/sprites/pickups/1348_holoduke1_12_18.png
/highres/sprites/pickups/1348_holoduke1_13.png
/highres/sprites/pickups/1348_holoduke1_14.png
/highres/sprites/pickups/1348_holoduke1_15.png
/highres/sprites/pickups/1348_holoduke1_16.png
/highres/sprites/pickups/1348_holoduke1_21.png
/highres/sprites/pickups/1348_holoduke1_23.png
/highres/sprites/pickups/1348_holoduke2_10.png
/highres/sprites/pickups/1348_holoduke2_11_22.png
/highres/sprites/pickups/1348_holoduke2_12_18.png
/highres/sprites/pickups/1348_holoduke2_13.png
/highres/sprites/pickups/1348_holoduke2_14.png
/highres/sprites/pickups/1348_holoduke2_15.png
/highres/sprites/pickups/1348_holoduke2_16.png
/highres/sprites/pickups/1348_holoduke2_21.png
/highres/sprites/pickups/1348_holoduke2_23.png
/highres/sprites/pickups/1348_holoduke3_10.png
/highres/sprites/pickups/1348_holoduke3_11_22.png
/highres/sprites/pickups/1348_holoduke3_12_18.png
/highres/sprites/pickups/1348_holoduke3_13.png
/highres/sprites/pickups/1348_holoduke3_14.png
/highres/sprites/pickups/1348_holoduke3_15.png
/highres/sprites/pickups/1348_holoduke3_16.png
/highres/sprites/pickups/1348_holoduke3_21.png
/highres/sprites/pickups/1348_holoduke3_23.png
/highres/sprites/pickups/1348_holoduke_10.png
/highres/sprites/pickups/1348_holoduke_11_22.png
/highres/sprites/pickups/1348_holoduke_12_18.png
/highres/sprites/pickups/1348_holoduke_13.png
/highres/sprites/pickups/1348_holoduke_14.png
/highres/sprites/pickups/1348_holoduke_15.png
/highres/sprites/pickups/1348_holoduke_16.png
/highres/sprites/pickups/1348_holoduke_21.png
/highres/sprites/pickups/1348_holoduke_23.png
/highres/sprites/props/0680_10.png
/highres/sprites/props/0680_11_22.png
/highres/sprites/props/0680_12_18.png
/highres/sprites/props/0680_13.png
/highres/sprites/props/0680_14.png
/highres/sprites/props/0680_15.png
/highres/sprites/props/0680_16.png
/highres/sprites/props/0680_21.png
/highres/sprites/props/0680_23.png
/highres/sprites/props/1062_rubbercan_13.png
/highres/sprites/props/1062_rubbercan_14.png
/highres/sprites/props/1062_rubbercan_20.png
/highres/sprites/props/1062_rubbercan_24.png
/highres/sprites/props/1062_rubbercan_25.png
/highres/sprites/props/4400_bear_11_22.png
/highres/sprites/props/4400_bear_12_18.png
/highres/sprites/props/4400_bear_14.png
/highres/sprites/props/4400_bear_15.png
/highres/sprites/props/4400_bear_16.png
/highres/sprites/props/4400_bear_21.png
/highres/sprites/props/4400_bear_23.png
/highres/sprites/props/4400_bear_24.png
/highres/sprites/signs/0518_20_serviceaccess.png
/highres/sprites/signs/0519_20_crewquarters.png
/highres/sprites/signs/0520_20_alpha.png
/highres/sprites/signs/0521_20_beta.png
/highres/sprites/signs/0522_20_gamma.png
/highres/sprites/signs/0523_20_delta.png
/highres/sprites/signs/0524_20_transport.png
/highres/sprites/signs/0525_20_messhall.png
/highres/sprites/signs/0526_20_officers.png
/highres/sprites/signs/0593_20_reactorcore.png
/highres/sprites/signs/0597_20_centralcommand.png
/highres/sprites/signs/0598_20_armory.png
/highres/sprites/signs/0639_20_supplies.png
/highres/sprites/switches/0130_accessswitch.jpg
/highres/sprites/switches/0130_accessswitch_10.jpg
/highres/sprites/switches/0130_accessswitch_11_22.jpg
/highres/sprites/switches/0130_accessswitch_12_18.jpg
/highres/sprites/switches/0130_accessswitch_13.jpg
/highres/sprites/switches/0130_accessswitch_14.jpg
/highres/sprites/switches/0130_accessswitch_15.jpg
/highres/sprites/switches/0130_accessswitch_16.jpg
/highres/sprites/switches/0130_accessswitch_21.jpg
/highres/sprites/switches/0130_accessswitch_23.jpg
/highres/sprites/switches/0130_accessswitch_24.jpg
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch.jpg
/highres/sprites/switches/0131_accessswitch_10.jpg
/highres/sprites/switches/0131_accessswitch_11_22.jpg
/highres/sprites/switches/0131_accessswitch_12_18.jpg
/highres/sprites/switches/0131_accessswitch_13.jpg
/highres/sprites/switches/0131_accessswitch_14.jpg
/highres/sprites/switches/0131_accessswitch_15.jpg
/highres/sprites/switches/0131_accessswitch_16.jpg
/highres/sprites/switches/0131_accessswitch_21.jpg
/highres/sprites/switches/0131_accessswitch_23.jpg
/highres/sprites/switches/0131_accessswitch_24.jpg
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0170_accessswitch2_10.png
/highres/sprites/switches/0170_accessswitch2_11_22.png
/highres/sprites/switches/0170_accessswitch2_12_18.png
/highres/sprites/switches/0170_accessswitch2_13.png
/highres/sprites/switches/0170_accessswitch2_14.png
/highres/sprites/switches/0170_accessswitch2_15.png
/highres/sprites/switches/0170_accessswitch2_16.png
/highres/sprites/switches/0170_accessswitch2_24.png
/highres/sprites/switches/0171_accessswitch2_10.png
/highres/sprites/switches/0171_accessswitch2_11_22.png
/highres/sprites/switches/0171_accessswitch2_12_18.png
/highres/sprites/switches/0171_accessswitch2_13.png
/highres/sprites/switches/0171_accessswitch2_14.png
/highres/sprites/switches/0171_accessswitch2_15.png
/highres/sprites/switches/0171_accessswitch2_16.png
/highres/sprites/switches/0171_accessswitch2_24.png
/highres/sprites/firstperson/2563_tripkeyhand_b.png
/highres/sprites/firstperson/2563_tripkeyhand_r.png
/highres/sprites/firstperson/2563_tripkeyhand_y.png
/highres/sprites/jibs/1680_trooper_greenbloodyparts.png
/highres/sprites/pickups/0060_keycard_blue.png
/highres/sprites/pickups/0060_keycard_red.png
/highres/sprites/pickups/0060_keycard_yellow.png
/highres/sprites/props/4400_bear_11.png
/highres/sprites/switches/0130_accessswitch_a_glow.png
/highres/sprites/switches/0130_accessswitch_ab.jpg
/highres/sprites/switches/0130_accessswitch_ar.jpg
/highres/sprites/switches/0130_accessswitch_ay.jpg
/highres/sprites/switches/0130_accessswitch_l_glow.png
/highres/sprites/switches/0130_accessswitch_lb.jpg
/highres/sprites/switches/0130_accessswitch_lr.jpg
/highres/sprites/switches/0130_accessswitch_ly.jpg
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/jibs.def
/highres/sprites/jibs/1520_duketorso.png
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
41 5334d 7h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0152.png
/highres/textures/0152_n.png
/highres/textures/0152_s.png
/highres/textures/0153.png
/highres/textures/0153_n.png
/highres/textures/0153_s.png
/highres/textures/1102_n.png
/highres/textures/1102_s.png
/highres/textures/0152.jpg
/highres/textures/0153.jpg
/highres/textures.def
/highres/textures/0150.png
/highres/textures/1102.jpg
40 5339d 7h loomsday /highres/ normal and gloss for #1129  
/highres/textures/1129_n.png
/highres/textures/1129_s.png
/highres/textures.def
39 5339d 9h loomsday /highres/ normal and gloss for #1105  
/highres/textures/1105_n.png
/highres/textures/1105_s.png
/highres/textures.def
38 5340d 3h loomsday /highres/ #195 remake + nrml + gloss  
/highres/textures/0195_n.png
/highres/textures/0195_s.png
/highres/textures.def
/highres/textures/0195.png
36 5342d 7h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
/highres/textures/0472_n.png
/highres/textures/0472_s.png
/highres/textures/0477_n.png
/highres/textures/0477_s.png
/highres/textures/0770_n.png
/highres/textures/0770_s.png
/highres/textures/0780_n.png
/highres/textures/0780_s.png
/highres/textures/0786_n.png
/highres/textures/0786_s.png
/highres/textures/0787_n.png
/highres/textures/0787_s.png
/highres/textures/0788_n.png
/highres/textures/0788_s.png
/highres/textures/0800_n.png
/highres/textures/0800_s.png
/highres/textures/1100_n.png
/highres/textures/1100_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
35 5344d 6h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures/0182_n.png
/highres/textures/0182_s.png
/highres/textures/0183_n.png
/highres/textures/0183_s.png
/highres/textures/0224_n.png
/highres/textures/0224_s.png
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/hrp_readme.txt
34 5345d 23h loomsday /highres/ gloss and normal maps for # 402, 403, 405, 406  
/highres/textures/0402_n.png
/highres/textures/0402_s.png
/highres/textures/0403_n.png
/highres/textures/0403_s.png
/highres/textures/0405_n.png
/highres/textures/0405_s.png
/highres/textures/0406_n.png
/highres/textures/0406_s.png
/highres/textures.def
33 5346d 1h loomsday /highres/ gloss and normal maps for #344, 352, 376  
/highres/textures/0344_n.png
/highres/textures/0344_s.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/textures/0376_n.png
/highres/textures/0376_s.png
/highres/textures.def
32 5348d 0h loomsday /highres/ gloss and normal maps for #333, 334  
/highres/textures/0333_n.png
/highres/textures/0333_s.png
/highres/textures/0334_n.png
/highres/textures/0334_s.png
/highres/textures.def
31 5348d 1h loomsday /highres/ gloss and normal maps for: #300, 302, 303, 329, 330  
/highres/textures/0300_n.png
/highres/textures/0300_s.png
/highres/textures/0302_s.png
/highres/textures/0303_n.png
/highres/textures/0303_s.png
/highres/textures/0329_n.png
/highres/textures/0329_s.png
/highres/textures/0330_n.png
/highres/textures/0330_s.png
/highres/textures.def
30 5348d 3h loomsday /highres/ gloss and normal for #0000  
/highres/textures/0000_n.png
/highres/textures/0000_s.png
/highres/textures.def
29 5348d 4h loomsday /highres/ gloss and normal for #182

note: quite a draft work, probably will be revised later
 
/highres/textures.def
26 5348d 6h loomsday /highres/ gloss and normal for #183  
/highres/textures.def
25 5349d 6h loomsday /highres/ normal and gloss defined for #224

note: probably needs tweaking
 
/highres/textures.def
23 5349d 6h nightfright /highres/ Added: Normalmaps (#803, 805, 812); Revisions: #5110-5112/5110-5112_n  
/highres/textures/0803_n.png
/highres/textures/0805_n.png
/highres/textures/0812_n.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/5110.png
/highres/textures/5110_n.png
/highres/textures/5111.png
/highres/textures/5112.png
22 5350d 5h nightfright / Fixes: Normalmaps (#341, 609); new parallaxscale for #341-343  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0341_n.png
/highres/textures/0609_n.png
/hrp_readme.txt
21 5352d 6h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs/1042_24.png
/highres/sprites/signs/4953_12.png
/highres/textures/0370_7.png
/highres/textures/0387_18.png
/highres/textures/0609_n.png
/highres/textures/0771_n.png
/highres/textures/0772_n.png
/highres/textures/1082_n.png
/highres/textures/1083_n.png
/highres/textures/1084_n.png
/highres/textures/1085_n.png
/highres/textures/1086_n.png
/highres/textures/1087_n.png
/highres/textures/4178_13.png
/highres/textures/4240_n.png
/highres/textures/4241_n.png
/highres/textures/4242_n.png
/highres/textures/4243_n.png
/highres/textures/4244_n.png
/highres/textures/4245_n.png
/highres/textures/5105_n.png
/highres/screen/menu/2492_version.png
/highres/sprites/props.def
/highres/sprites/props/4575_punchclock.md3
/highres/sprites/props/4575_punchclock.png
/highres/sprites/signs.def
/highres/sprites/signs/4953.png
/highres/textures.def
/hrp_readme.txt
20 5353d 3h nightfright / Added: #199 (pal12), 4531 (pal23) // Fixes: #186 (old def restored)  
/highres/textures/0186_d.png
/highres/textures/0199_12.png
/highres/textures/4531_23.png
/highres/textures/0186.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
19 5353d 6h plagman /highres/ Fix wrong normal definition for texture 718.  
/highres/textures.def
18 5353d 11h nightfright / Added: normal maps for 1101/5108, 1104/5095, 1116, 1132-1135, 5107, 5119; palettes for 0207_14/16, 0243_17, 0332_24, 0365/0366_7, 0387_12, 0392_17, 0399_17, 0428_17, 0438/0439_17/19, 0545_17, 0757_24, 0803_7, 0881_15, 3407_7, 4123/4124_7, 4224_13, 4260-4263_17, 4284-4287_17 // Revisions:1169 // Fixes: 53 (missing md3), defs for missing 0313 (d/n/s/g) and 1024 (d/s) removed  
/highres/sprites/pickups/0053_firstaid.md3
/highres/textures/0207_14.png
/highres/textures/0207_16.png
/highres/textures/0243_17.png
/highres/textures/0332_24.png
/highres/textures/0365_7.png
/highres/textures/0366_7.png
/highres/textures/0387_12.png
/highres/textures/0392_17.png
/highres/textures/0399_17.png
/highres/textures/0428_17.png
/highres/textures/0438_17.png
/highres/textures/0438_19.png
/highres/textures/0439_17.png
/highres/textures/0439_19.png
/highres/textures/0545_17.png
/highres/textures/0757_24.png
/highres/textures/0803_7.png
/highres/textures/0881_15.png
/highres/textures/1101_n.png
/highres/textures/1104_n.png
/highres/textures/1116_n.png
/highres/textures/1132_n.png
/highres/textures/1133_n.png
/highres/textures/1134_n.png
/highres/textures/1135_n.png
/highres/textures/1169.png
/highres/textures/3407_7.png
/highres/textures/4123_7.png
/highres/textures/4124_7.png
/highres/textures/4224_13.png
/highres/textures/4260_17.png
/highres/textures/4261_17.png
/highres/textures/4262_17.png
/highres/textures/4263_17.png
/highres/textures/4284_17.png
/highres/textures/4285_17.png
/highres/textures/4286_17.png
/highres/textures/4287_17.png
/highres/textures/5107_n.png
/highres/textures/5119_n.png
/highres/sprites/pickups/0053_firstaid.md2
/highres/textures/1169.jpg
/highres/screen/menu/2492_version.png
/highres/sprites/decals.def
/highres/textures.def
/hrp_readme.txt
15 5406d 7h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
/highres/textures/0400.png
/highres/textures/0443.png
/highres/textures/0959.png
/highres/textures/2920_n.png
/highres/textures/4177.png
/highres/textures/4202.png
/highres/textures/4207.png
/highres/sprites/props/0571_stall.md3
/highres/textures.def
14 5408d 8h parkar /highres/ Adding two normal maps by Piterplus.  
/highres/textures/5110_n.png
/highres/textures/5113_n.png
/highres/textures.def
13 5408d 9h parkar /highres/ Removed use of black.png as working specfactor is better :).  
/highres/textures.def
12 5408d 11h parkar /highres/ Added 0186 and 0781 maps.
tweaked a bunch of parallax values.
Added black common texture used as specular map on some textures.
 
/highres/common
/highres/common/black.png
/highres/textures/0186.png
/highres/textures/0186_n.png
/highres/textures/0186_s.png
/highres/textures/0781_d.png
/highres/textures/0781_n.png
/highres/textures.def
11 5409d 1h parkar /highres/ Proper diffuse texture for 1169 and improved normal map.  
/highres/textures/1169_d.png
/highres/textures.def
/highres/textures/1169_n.png
10 5409d 9h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
/highres/sprites/props/0920.png
/highres/sprites/props/4431_g.png
/highres/sprites/props/4432_g.png
/E1L1.mhk
/E1L2.mhk
/E1L3.mhk
/E1L4.mhk
/E1L5.mhk
/E1L6.mhk
/E1L8.mhk
/E2L1.mhk
/E2L10.mhk
/E2L11.mhk
/E2L2.mhk
/E2L3.mhk
/E2L4.mhk
/E2L5.mhk
/E2L6.mhk
/E2L7.mhk
/E2L8.mhk
/E2L9.mhk
/E3L1.mhk
/E3L10.mhk
/E3L11.mhk
/E3L2.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/E3L9.mhk
/E4L1.mhk
/E4L10.mhk
/E4L11.mhk
/E4L2.mhk
/E4L3.mhk
/E4L4.mhk
/E4L5.mhk
/E4L6.mhk
/E4L7.mhk
/E4L8.mhk
/E4L9.mhk
/highres/screen/hud/0046_shrinkcrystal.png
/highres/screen/hud/2470_holoduke.png
/highres/screen/menu.def
/highres/sprites/characters/1405_duke.png
/highres/sprites/characters/1405_duke_10.png
/highres/sprites/characters/1405_duke_11.png
/highres/sprites/characters/1405_duke_12.png
/highres/sprites/characters/1405_duke_13.png
/highres/sprites/characters/1405_duke_14.png
/highres/sprites/characters/1405_duke_15.png
/highres/sprites/characters/1405_duke_16.png
/highres/sprites/characters/1405_duke_21.png
/highres/sprites/characters/1405_duke_23.png
/highres/sprites/decals/4445.png
/highres/sprites/effects/2066.png
/highres/sprites/effects/2067.png
/highres/sprites/effects/2068.png
/highres/sprites/effects/2069.png
/highres/sprites/effects/2070.png
/highres/sprites/effects/2071.png
/highres/sprites/effects/2072.png
/highres/sprites/effects/2073.png
/highres/sprites/effects/2074.png
/highres/sprites/effects/2075.png
/highres/sprites/effects/2076.png
/highres/sprites/effects/2077.png
/highres/sprites/effects/2078.png
/highres/sprites/effects/2079.png
/highres/sprites/effects/2270.png
/highres/sprites/effects/2271.png
/highres/sprites/effects/2272.png
/highres/sprites/effects/2273.png
/highres/sprites/effects/2274.png
/highres/sprites/effects/2275.png
/highres/sprites/effects/2276.png
/highres/sprites/effects/2277.png
/highres/sprites/effects/2278.png
/highres/sprites/effects/2279.png
/highres/sprites/effects/2280.png
/highres/sprites/effects/2281.png
/highres/sprites/effects/2282.png
/highres/sprites/effects/2283.png
/highres/sprites/effects/2310.png
/highres/sprites/effects/2311.png
/highres/sprites/effects/2312.png
/highres/sprites/effects/2313.png
/highres/sprites/effects/2314.png
/highres/sprites/effects/2315.png
/highres/sprites/effects/2316.png
/highres/sprites/effects/2317.png
/highres/sprites/effects/2318.png
/highres/sprites/effects/2319.png
/highres/sprites/effects/2320.png
/highres/sprites/effects/2321.png
/highres/sprites/effects/2322.png
/highres/sprites/effects/2323.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles/2448.png
/highres/sprites/projectiles/2449.png
/highres/sprites/projectiles/2450.png
/highres/sprites/projectiles/2451.png
/highres/sprites/props.def
/highres/sprites/props/4410_letter.png
/highres/sprites/props/4430.png
/highres/sprites/props/4431.png
/highres/sprites/props/4432.png
/highres/sprites/props/4458_gumballmachine.png
/highres/sprites/props/4459_gumballmachine_broken.png
/highres/sprites/props/4496_broom.png
/highres/sprites/props/4497_mop.png
/highres/sprites/props/4502.png
/highres/sprites/props/4503.png
/highres/sprites/props/4557_tampon.png
/highres/sprites/signs/1044.png
/highres/sprites/switches.def
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/switches/4483.png
/highres/textures.def
/hrp_readme.txt
8 5410d 9h parkar /highres/ More diffuse - regular fixing.  
/highres/textures/0151.jpg
/highres/textures/0151_d.png
/highres/textures/0191_d.jpg
/highres/textures/0312.png
/highres/textures/0151.png
/highres/textures.def
7 5410d 9h parkar /highres/ Fixing diffuse textures overriding regular textures.  
/highres/textures/0191_d.png
/highres/textures/0312_d.png
/highres/textures/0191.png
/highres/textures/0312.png
/highres/textures.def
/highres/textures/0120_n.png