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Rev Age Author Path Log message Diff
727 1924d 0h leod / UNIX newlines for *.def, *.mhk, *.txt  
712 2176d 1h leod /highres/ 4369 (light) texture for "notmd" maphack, derived from 4369 model skin  
710 2289d 10h leod / hrp_extract : major overhaul, change extension to "bash"

Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto
 
684 3561d 13h loomsday /highres/ all of a sudden  
666 3847d 10h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
658 3910d 1h loomsday /highres/ #242 polymerized  
655 3921d 5h loomsday /highres/ tile #802 polymerized  
654 3928d 1h loomsday /highres/ #3394-96 polymerized  
650 3951d 3h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3956d 10h loomsday /highres/ tile #348 +norm +spec  
633 4194d 7h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
630 4205d 4h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
626 4213d 3h loomsday /highres/ tile #609 is now proper polymer  
625 4216d 1h loomsday /highres/ tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :(  
624 4220d 3h loomsday /highres/ hmm.. looks like something from a todo list  
623 4222d 1h loomsday /highres/ tile #446 polymerized  
621 4222d 5h loomsday /highres/ tile #441 polymerized  
620 4222d 5h loomsday /highres/ tile #310 polymerized  
618 4229d 10h loomsday /highres/ sprite #915 polymerized  
617 4230d 3h loomsday /highres/ texture #1186 + #718 (pretty sure they are from one set) polymerized  
616 4231d 2h loomsday /highres/ #1191 fake polymerization  
615 4231d 3h loomsday /highres/ #1174/1175 polymerized  
603 4260d 2h loomsday /highres/ #150 polymer version revised  
602 4261d 3h loomsday /highres/ #795 polymerized + new polymost version  
601 4264d 3h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
600 4264d 8h loomsday /highres/ tile #705/706 polymerized  
599 4271d 3h loomsday /highres/ animated tile #294-296 polymerized  
598 4271d 11h loomsday /highres/ tile #451/452 polymerized  
597 4272d 3h loomsday /highres/ tile #453 polymerized  
589 4319d 5h loomsday /highres/ oops... forgot to set the scale on #4282  
587 4319d 23h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
586 4319d 23h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
584 4320d 9h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
582 4321d 0h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
581 4321d 3h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
580 4322d 1h loomsday /highres/ #4284 deflines copied from #4283 since those tiles differ only in terms of polymost  
579 4322d 2h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
578 4323d 2h loomsday /highres/ tile #196 polymerized  
571 4345d 5h spiker / 0280  
561 4356d 12h spiker / 4900-4902 duke - tag, was difficult, lol