Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4539d 18h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4539d 19h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4544d 7h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4573d 19h |
spiker |
/highres/ |
|
|
286 |
4579d 7h |
spiker |
/highres/ |
4154 |
|
285 |
4605d 18h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4661d 18h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4662d 7h |
spiker |
/highres/ |
|
|
282 |
4662d 12h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4665d 7h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4672d 7h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4720d 18h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4728d 21h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4728d 22h |
spiker |
/highres/ |
|
|
275 |
4736d 21h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4737d 20h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4737d 21h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4738d 1h |
spiker |
/highres/textures/ |
|
|
271 |
4738d 1h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4738d 21h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4740d 23h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4741d 21h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4749d 12h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4752d 20h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4756d 10h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4775d 6h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4781d 2h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4794d 19h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4801d 20h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4805d 7h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4810d 8h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4810d 21h |
parkar |
/ |
Added installer source. |
|
256 |
4812d 6h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4817d 1h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4818d 6h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4818d 8h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4818d 19h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4819d 0h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4819d 1h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4827d 19h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|